@spinning_bird@mstdn.games
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spinning_bird

@spinning_bird@mstdn.games

wanna talk about videogames?

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spinning_bird, to gamedev
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Some footage of a prototype I've been chipping away at. I implemented walking, looking at things and basic interaction.

Mainly throwing things together to see how it looks and if I can get away with a 3-frame walk cycle.

Background is more or less placeholder. The way the perspective doesn't match between character and environment gives me pain. You'd think 2D point & click games would all have that problem, but I never find it so glaring in games like The Dig etc.

Some footage of a prototype point n click game, a character walking around a room, looking at stuff and opening the veranda door

spinning_bird,
@spinning_bird@mstdn.games avatar

Since I was unsure about the 3-frame walk cycle, I went and added more frames and fixed some things. This one isn't in the protoype yet.

Drawing one 8-frame cycle is effort enough, but I guess it should be consistent between all characters, and having to do 8-frames for all characters would be a headache.

Other than that, I guess the steps are too large and this is more a "stride"? Seems like when people walk, there's rareley 1 foots length between left & right foot?

8 frame walk cycle

jake4480, to movies
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spinning_bird,
@spinning_bird@mstdn.games avatar

@jake4480 @BlackenedGreen Prometheus gets a lot of hate for some reason, I don't really understand why. I liked it as well.

I wonder if the new Alien movie will have Ripley's daughter, like Alien Isolation. Thought it was a fun idea, just so the main character could be "Ripley" again.

spinning_bird, to art
@spinning_bird@mstdn.games avatar

She'd be the stage boss in some kind of MegaMan-esque game, swinging around the ball while you have to dodge it and memorize the patterns.

Perhaps the pose is a bit oversexualized?

jake4480, to random
@jake4480@c.im avatar

Played some more Diablo IV last night with my kid and it was killer - we got up to over level 20. He digs it! He's been playing Super Mario Wonder and I've seen some more of it now. I had tried playing a little when we got it - very much not a game for me. 🤣 I tried doing a run on my own and quit. I found it frustrating and I find the overworld navigation confusing? I just don't think I'm a huge Mario person. It's cool so many people love it though.

spinning_bird,
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@jake4480 this might get me in trouble, but to be honest, I never liked Mario as a person 🤫

spinning_bird, to random
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a few pencil
also a bit I guess?

The worm's body is filled mostly by its tongue, so when it attacks (with the tongue, of course) the body goes flat like a balloon.

jake4480, to random
@jake4480@c.im avatar

Check out this wacky wireless vertical mouse I've been using. Any of you use one? It changes color. Takes some getting used to. But might be worth it. Supposed to maybe help carpal tunnel a little? Ergonomic and whatnot. I'm not diagnosed, but the sheer amount of time I use computers.. Stuff starts to hurt. I kinda dig this mouse. Only took a few days to really get used to. First, at slow cursor speed, now pretty much fully sped up to my usual speed.

#VerticalMouse #VerticalMice

spinning_bird,
@spinning_bird@mstdn.games avatar

@jake4480 After you get used to the new mouse, the old one will feel strange to hold. :p

Luckily, I never had trouble with carpal tunnel — maybe growing up holding a mouse made my tunnels grow in a mouse-holding shape? But I try to minimize how much I need to use the mouse by using keyboard shortcuts where possible.

It looks like there's a laptop in the picture. What about the touchpad below the keyboard?

spinning_bird, to random
@spinning_bird@mstdn.games avatar

Played some on that physical table you might have seen: http://kck.st/2mnPIcm

A fun idea, but the controls are sluggish as hell. Rotating the handle hardly moves your paddle, unless you give it a good spin. But if you do, there's some delay to come to a halt. Very difficult and frustrating. Hmm, perhaps with a lot more practice?

After at most 2-3 bounces, one player scored. So the match was over very quickly. And then the winner doesn't even get to keep playing on the same coin… ( ̄^ ̄)

jake4480, to design
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I dug the look of the front of Yahoo in 1994. Still do, really.

spinning_bird,
@spinning_bird@mstdn.games avatar

@izzyamar @jake4480 when you disable css and JavaScript it kind of looks like that still. (Not saying sites are usable that way)

I wonder, maybe a user or human curated link repository could be a good idea again. Google was fine for a while, until people figured out they needed to create content for web crawlers rather than humans.

spinning_bird, to gamedev
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A few clips from a game jam project, where I attempted to recreate the Itano circus, or "missile mircus" in a spaceship game.

Basically, these are a bunch of intentionally wonky homing missiles with trails, so visually it sometimes comes close to the barrages of missiles we see in anime like Macross. (i.e. 90% of the shots don't hit but explode next to their target)

The controls were really horrible though.

Some spaceships flying around and fighting in space, firing lasers and salvos of "homing" missiles that fly about in chaotic arcs before exploding

spinning_bird, to turrican
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Watched Bride of Re-Animator yesterday, and recognized an old acquaintance. The movie came out a year or so earlier than the game. (1990 and 1991)

Seems like Herbert West in this movie likes sticking random body parts together and animating them for fun. He does it a lot.

eyeball walking on fingers from bride of re-animator

jake4480, to Halloween
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spinning_bird,
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@jake4480 @skullvalanche @val you two are cute 🤩

melsaywhat, to random
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I want to take off my socks, but I don't want to because I have to go outside again soon. I will not put the same socks on again, so I don't want to waste them, but I hate socks.

spinning_bird,
@spinning_bird@mstdn.games avatar

@melsaywhat it’s strange with socks, once you take them off, wearing the same pair again feels dirty, like a transgression. But if you never take them off in the first place it’s alright, even though they’re just as dirty/clean

dosnostalgic, to random
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OBEY
CONSUME MORE DOS GAMES

spinning_bird,
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@dosnostalgic Holy sh- ... !! 😱

spinning_bird, to random
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Anyone else get this "virtuous procrastination"? You ought to do something but don't want to, but slacking off makes you feel bad... so you stall by doing "useful" stuff like cleaning the house as a way to procrastinate while not feeling too bad about it. :blobfoxgoogly:

media_dept, to godot
@media_dept@mastodon.social avatar

I'm at the point with of needing to know why things exist. These are fair questions, some I knew already since 1980s but now there are newfangled things. I get that variables just store values, that arrays are kinda tables, that loops do looping. I got the sense studying engines that I need to know programming but any time I learn programming I feel I need to know the concepts & notions & that's how I end up with everything always being philosophy & maybe that's why I get fatigue. But...

spinning_bird,
@spinning_bird@mstdn.games avatar

@media_dept In physics and chemistry, if you keep asking why you'll probably quickly reach a point where the teacher can't explain it anymore, and a while later even noble prize winners can't answer it anymore.

But in programming, since many of these things were thought up comparably recently, I think at some point the ultimate answer becomes "because [so and so] thought this was a good way to do things, and everyone else accepted it"?

spinning_bird,
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@media_dept by the way, this is one topic where I'd actually recommend ChatGPT. Because even though it can sometimes mix details up, when talking about concepts it's very solid, has endless patience and it's surprisingly good at coming up with analogies.

A while ago I thought I'd finally wrap my head around electricity (ampere vs. watt vs. voltage, resistance etc) and thought it did a pretty good job explaining it, and answering questions

spinning_bird,
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@media_dept Understandable about ChatGPT. I was even hesitant to recommend it, if only because of all the hype.

I can offer help with general programming concepts, but sadly not with Godot specifically. (I really want to get into it, but that'd be stretching my valuable spare time even thinner...)

spinning_bird,
@spinning_bird@mstdn.games avatar

@media_dept Instantiating is like creating, well, an instance of what's defined by the blueprint in your code.

For example, let's say in an RPG there are orc enemies. Some file or script has data about their HP, attack power, behavior etc. All of that is like a blueprint.
It's when the game actually creates or "spawns" orcs inside the game world, like orc1, orc2 and so on, that's instantiating.

Does that make sense? :D

spinning_bird,
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@media_dept Have you tried Adventure Game Studio?
It's not totally without code, but since it's focused on creating adventure games, it has all the needed tools built in, and you don't need to do as much groundwork, because the direction is already clear.

You won't have to program a GUI, inventory system, pathfinding, dialogue system and all that stuff

spinning_bird,
@spinning_bird@mstdn.games avatar

@media_dept I never knew about Visionare, interesting to see how many games were developed with it!

I guess there's always the trade off between freedom to implement what you want, and complexity...

On the other hand, I'm also dabbling with making an adventure game right now, and looking at AGS again gave me some ideas on how to implement stuff in my own game. So almost anything you do will come in handy at some point.

spinning_bird, to animation
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This was the first animation I made, around 2017. I was creating a platformer kind of game. The final sprite became much smaller of course, but I recently rediscovered some of the original sized files.

She can use the umbrella to float in mid-air (think Mario's cape) and it also conceals a blade to attack iaido style.

running girl - outlines
running girl - colored

buru5, to DOOM
@buru5@mstdn.games avatar

start of this level is really enjoyable; enemies popping out from every corner, carnage everywhere, good stuff.

i'm not going to talk much about E1M1, but i will mention that it does a great job leading the player. pass a locked door, find the obvious key for that door later on; the backtrack is apparent, non-confusing, and feels rewarding.

on the other hand is like "here's a switch, it opened a random wall somewhere on the map, figure it out"

lots of enemies close in on our hero

spinning_bird,
@spinning_bird@mstdn.games avatar

@buru5 I can't fathom what that weapon is supposed to be.. it looks like if Zangief had a Mega Man like weapon attached to his forearm

jake4480, to Godzilla
@jake4480@c.im avatar

New Godzilla movie coming out in December! GODZILLA MINUS ONE.

They just released two TV spots for it, too- both linked in this Fangoria article: https://www.fangoria.com/original/godzilla-minus-one-tv-spots

spinning_bird,
@spinning_bird@mstdn.games avatar

@jake4480 I like the naming. Let’s start a petition to re-number all Star Wars movies, so that A New Hope is 0 and the Phantom Menace becomes -3

spinning_bird, to windows
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We used to play such elaborate pranks on our friends back in school. Like replacing the windows startup sound with a sound file that started with an extremely long silence. Then, after a while, some obnoxious noise would start to play, seemingly for no reason. Weren't we clever?

spinning_bird,
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@jake4480 Haha yes, it's always fun when the kids know way more about computers than the teachers

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