@upmultimedia@mastodon.gamedev.place
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upmultimedia

@upmultimedia@mastodon.gamedev.place

Indie dev (Naarm/Melbourne). Liberation is my space adventure game, out now!

Linux/Godot

My posts are licensed under Creative Commons Attribution-NonCommercial-ShareAlike (https://creativecommons.org/licenses/by-nc-sa/4.0/)

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upmultimedia, to gamedev
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No cut scene has ever improved a game

#gamedev #gaming

upmultimedia, to elite
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It's my obligatory "please buy my new game" post!

Liberation is a retro space adventure inspired by the original BBC Micro Elite and classic UK sci-fi such as Blake's 7, Space:1999, Quatermass, Metal Mickey-- ah too many to list! (I post about them a lot-- follow and we can talk )

It's my first "mastodon era" game, developed entirely since I've been on gamedev.place (thanks!). Made on Linux with Godot. I'd love to make more!

video/mp4

upmultimedia, (edited ) to gamedev
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Devs, imagine you have a player who has never played a WASD game before and they find complicated instructions confusing.

How would present the basic controls to them in the clearest, most useful way in an image format?

This is what I have so far. I like that I have used the physical layout of a keyboard to spatially anchor it but I don't love the chaotic lines as much.

Any suggestions greatly appreciated!

EDIT: I should mention this is to print out

upmultimedia, to random
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My old BBS game from 1995 that I found this week was written in Turbo Pascal. I have no recollection of this. I am updating my CV to "proficient".

upmultimedia, (edited ) to random
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My favourite genre is American cops learning to love their fantastical creature partners. (I'm serious)

upmultimedia, (edited ) to gamedev
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When a weapon hits a target who should calculate the damage?

upmultimedia, to random
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I want to make a 100 good games

upmultimedia, to gamedev
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The difference on Steam between 9 reviews and 10.

Perhaps gamedev.place could support each other's games to get to that magic 10. We didn't create the algorithm but we have to work with it.

upmultimedia, to retrogaming
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On my journey as a game developer I've recently been diving into and . Beautiful hardware, forgotten and underutilised game patterns, respect for heritage... it's a pretty wonderful scene.

Anyway, I saw on mastodon a toot by @Robavince about their homebrew game, Peacekeeper Command-O.

My first question was "What the hell is a Magnavox Odyssey?"

And so began my epic, well, odyssey!

1/3

upmultimedia, to retrocomputing
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I'd love to know which computer from the 1980s was in hindsight the most future proof or capable. Not necessarily the most powerful but just kind of had the best throughput for its architecture or had the cleanest design. I think a lot of people would say the c64 or the IBM PC but it'd be hilarious if it was the sega master system or something

upmultimedia, (edited ) to scifi
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Director: In this scene you're going to float gracefully from the airlock to your desk in zero-g.

Actor: Great! Wires, rotating set... or?

Director: No just acting

Actor: Ok! Cool, I can do this. I'm a professional. I did Shakespeare with the Royal Theatre

You are going to turn down the lights or tilt the camera or crop my legs out or something right?

Director: Nope, full studio lights, full body shot, focused on your arse

Actor: Ok, I can do this. I'm a professional

upmultimedia, to random
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Game jams raised the bar for games. They blasted open the scene for everyone regardless of background, broke down the dusty top-heavy development model that was weighing down the industry and distilled the essence of "a game" into something more pure and perfect.

But as someone who plays a lot and curates a lot, I think that, having raised the bar, game jams still pushing out the same games are starting to fall under the bar.

upmultimedia, (edited ) to Babylon5
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Some Kosh for you this fine evening

upmultimedia, (edited ) to books
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What are people reading at the moment? I'm ploughing through "Silo" by Hugh Howey. It's a page turner but dark!

upmultimedia, to random
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oh god 'int* p;' vs 'int *p;' is doing my head in

They both make so much sense but only one can be right

upmultimedia, to random
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I have to try that line on people "hey babe, do you know you have an extremely high fineness ratio?"

upmultimedia, (edited ) to random
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Maybe the actual value of LLM is a large body of data with heaps of metatags.

Me: I would like the cover of every 1980s scifi book that features a pastel car.

OpenAI: We've got a database of those! Do you want them all mashed up?

Me: Errr, no. Thanks for tagging it all though.

upmultimedia, to random
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I'm going to get seek/attack/evade NPC behaviour working no matter what. First step, going back to basics.

upmultimedia, (edited ) to random
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Watching ye olde post apocalyptic series Survivors (1975) and it is delightfully brutal. Imagine 99.99% of people dying from a virus and the remainers have the moral values of the 1970s.

There's a lot of men in thick woollen jumpers and tight jeans killing pigs to assert dominance in their newly formed hippy communes.

upmultimedia, (edited ) to random
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The humans in the 2001 Planet of the Apes film can talk?!? It's way less interesting, why would you do that?

Also the apes are a little too sexy this time round. Although maybe they needed to be to match cute 2001 Astronaut Mark Wahlberg.

upmultimedia, to godot
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How are people doing grass in game engines these days? Not long Zelda-style grass but lawns, sports fields and other short and neat grassy areas? I use but I'm 99% sure any technique from or would probably transfer.

upmultimedia, to random
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My train line is offline so often they've printed official signage and made a website

upmultimedia, (edited ) to movies
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LOVE this TASTY shot from The Fury (1978), the other supernatural horror film Brian De Palma did after megahit Carrie.

A psychic accidently touches the bad guy and witnesses them mistreating someone. The editing, the sound, the 360 pan around the actor ... delicious

Warning contains some fake looking 1970s film blood

upmultimedia, (edited ) to random
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If a game developer wants a streamer to cover their game they should pay for it

upmultimedia, (edited ) to random
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Swords really were the fancy cars of 3000 years ago. You just know every young guy was going into hock to get something ostentatious they probably never needed or could comfortably afford.

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