ottaross, to kicad
@ottaross@mastodon.social avatar

Expecting some circuit boards today maybe. Exciting - my first use of right through to actually producing PCBs, though I've worked up a few schematics in the past, and one other PCB layout.

Haven't bought any new boards for a project in a couple of years either, so it's nice for that reason too.

Happy to have dumped from my tool set.

ottaross,
@ottaross@mastodon.social avatar

Needed an intermediate tool to get to the VRML v2.0 that KiCad seems to like. Used FOSS tool Wings3D which I hadn't seen before. Awkward but some progress.

Placement needs to be jiggled a bit, and my materials application didn't really render as created. More to learn.

eroax, to blender
@eroax@fosstodon.org avatar
MagicLike, (edited ) to blender
@MagicLike@mstdn.social avatar

Thinking about trying 3D-modlling (and maybe 3D-printing) again... Any recommendations for CAD software?

(Years ago I did some stuff using Autodesk 123D Design, but it got deprecated and is buggy as hell today)

banned_tweets_of_john_cusack, to Palestine
@banned_tweets_of_john_cusack@mastodon.social avatar
rakqoi, to pixelart

Here's a sneak peak at the main character of a new game I've started working on! It's really nice to finally get back into 3D modeling again ^^

I'll talk more about the game itself once I make some more progress!

banned_tweets_of_john_cusack, to Israel
@banned_tweets_of_john_cusack@mastodon.social avatar
pixel, to programming
@pixel@social.pixels.pizza avatar

GitHub - openscad/openscad: OpenSCAD - The Programmers Solid 3D CAD Modeller


https://github.com/openscad/openscad

pidgeon_pete, to minipainting
@pidgeon_pete@mas.to avatar

Alright I think my mini is ready to print. I am SO proud of this. Compared to what I've made before this is a huge step forward. If you see any flaws please don't tell me my delicate joy can't be handling that right now. Slice and print tomorrow and start getting some paint on this fella.

villares, to python Portuguese
@villares@ciberlandia.pt avatar

I have updated my recommendation of library for https://gitlab.com/nobodyinperson/sdfcad (an active fork by @nobodyinperson of the initial one)
More stuff at https://github.com/villares/Resources-for-teaching-programming

Triffen, to random
@Triffen@floss.social avatar

Tried Onsdel. No, ES. An utterly unmemorable name, but a good progress even over the recent dev , which had numerous improvements already. But any version that won't make me accidentally open Transform 20 times per project would win me over, and this one finally doesn't :)
Modelling as I go, looking at the current shape and adding or cutting, is also more feasible, which is important for those of us without spatial ability.
And yes, my design is heavy on fillets.

jaywll, to 3DPrinting

people: how do you do ? I've been using and it's great for simple stuff but I feel like I'm already outgrowing it. What software should I learn? I'm considering and but I'm open to other suggestions. I don't want a ridiculous learning curve because I'm just doing hobbyist stuff, but I want something a bit more powerful that I'm less likely to hit the limits of.

nobodyinperson, to python
@nobodyinperson@fosstodon.org avatar

🥳 can now do chamfers, fillets and even both (chamfers with a smooth transition at the edges).

eroax, to blender
@eroax@fosstodon.org avatar
eroax,
@eroax@fosstodon.org avatar

Also side note, but..

METABALLS ARE SO COOL!!

I did the whole model, (well besides the spikes and plates which are geo nodes) with them! HECK even some tiny details, and honestly, the topology isn't even that bad

A quick gif showing off that this dragon model was made with metaballs and the madness of that.
A short gif showing off the.. honestly really nice topology of metaballs? Just uh, ignore the insanely dense spikes on the back and plates on the belly lol

eroax,
@eroax@fosstodon.org avatar

Altho uh... metaballs are a bit weird when you try to do anything past that with em...

Still not too sure the best way to unlink them into a separate thing.

A quick video showing off how metaballs seem to enjoy staying linked to the first one, and how it makes it hard to mess with them at all.

guntha, to blender French
@guntha@mastodon.gamedev.place avatar

Biiscuit is also contributing to the polish of the CCTVs game...
(here, a screen made in and exported into .glb and sent to my homemade viewer)

A video of a CCTV screen 3D model shown in a custom glTF viewer

guntha,
@guntha@mastodon.gamedev.place avatar

The same model in all its glory in

daniel, to blender
@daniel@social.telemetrydeck.com avatar

I have charts in ! Nothing can stop me now!

pidgeon_pete, to minipainting
@pidgeon_pete@mas.to avatar

Started this last night and finished it off today. Second agent this time being a little more subtle in his approach. Kept a copy of each stage (which I need to do more) so you can see roughly how it progresses.

A series of 3d models showing a simple human mesh slowly transforming into a man in a suit

SFAutor, to GraphicsProgramming

Blender 3.6.5 LTS has been released for download.

https://www.blender.org

eroax, to blender
@eroax@fosstodon.org avatar

Trying to add stuff to shaders can lead to some horrifying outcomes sometimes...

eroax,
@eroax@fosstodon.org avatar

It's crazy how much the eyes change it honestly. How does this cute mushroom guy become THAT?!

eroax, to blender
@eroax@fosstodon.org avatar

Ya know, sometimes Rigs do funny stuff, and sometimes, they make you pull your hair out.

The first ones definitely more fun lol

A model of a direwolf going Super Saiyan because of it's

remixtures, to ai Portuguese
@remixtures@tldr.nettime.org avatar

: "An artificial intelligence company, whose founder Forbes included in a 30 Under 30 list recently, promises to use machine learning to convert clients’ 2D illustrations into 3D models. In reality the company, called Kaedim, uses human artists for “quality control.” According to two sources with knowledge of the process interviewed by 404 Media, at one point, Kaedim often used human artists to make the models. One of the sources said workers at one point produced the 3D design wholecloth themselves without the help of machine learning at all.

The news pulls back the curtain on a hyped startup and is an example of how AI companies can sometimes overstate the capabilities of their technology. Like other AI startups, Kaedim wants to use AI to do tedious labor that is currently being done by humans. In this case, 3D modeling, a time consuming job that video game companies are already outsourcing to studios in countries like China."

https://www.404media.co/kaedim-ai-startup-2d-to-3d-used-cheap-human-labor/

dragfyre, to retrogaming
@dragfyre@mastodon.sandwich.net avatar

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