gamingonlinux, to godot
@gamingonlinux@mastodon.social avatar
godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

Look at those people, they seem oddly familiar 🤔

https://youtu.be/xfRgogSvalw?si=K1X1GATrvAfShqlV

#godot #godotengine #gdc2024 #gdc

outfly, to unity
@outfly@mastodon.social avatar

Just ran network traffic analysis on a random game and it's sending a constant stream of packets to some #Unity / #Google server

Apparently it's quite the PITA for the game developers to disable this, as the Unity managers keep turning it back on somehow, see:

https://forum.unity.com/threads/unity-editor-and-build-connect-to-ips-for-unknown-reason.1462229/

What has the world come to. 🙄

We need more #opensource #freesoftware games with free engines like #godot and #bevy that respect the player's #privacy! #gamedev

beanjbunny, to gamedev
@beanjbunny@nerdculture.de avatar

just learned what an event bus is, I’m positive I’m late to the party but Y’ALL DANG time to FIX some BUGS in these here GAMES

maartenballiauw, to godot
@maartenballiauw@mastodon.online avatar

How do you get started with game development? 🤔

@maartenballiauw and @khalidabuhakmeh were wondering about this, so they created not one, but two tutorials on it!

Build retro-classics ☄️ Asteroids and 🎾 Pong, with Unity and Godot Engine
https://blog.jetbrains.com/dotnet/2024/05/27/learn-unity-and-godot-game-development-with-jetbrains/?utm_medium=social&utm_source=mastodon&utm_campaign=learn-unity-and-godot-game-development-with-jetbrains

nagi, to gamedev
@nagi@mastodon.gamedev.place avatar
ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

Accidentally deleted a chunk of stuff from my project :(
(No, I don't have any Version Control on it)
I needed to rebuild from scratch anyway, to see if I've learned anything from this tutorial...

I still can't seem to see Project Organisation, and how to build structures.
I can do syntax, I can write functions, but how to link them all together?

Can anyone recommend resources for this?

LouisIngenthron, to gamedev
@LouisIngenthron@qoto.org avatar
liblast, to godot
@liblast@mastodon.gamedev.place avatar

Very basic character movement is networked now!

https://youtu.be/6DH8Kjc0650

Thanks to @fales for showing his approach to replicating input actions over the network.

I've shamelessly copied your code, thanks!

The video shows you how the game works at this commit:
https://codeberg.org/Liblast/Liblast/commit/37acd61130336a42b4427fd6a4cc0bee1477e333

And here's the idea behind it:
https://codeberg.org/Liblast/Liblast/issues/9#issuecomment-1794589

  • unfa

tapir, to godot
@tapir@mastodon.gamedev.place avatar

I have continued to work on the live shader editor I created in Godot. I use this whenever I just want to fiddle with a shader, as an alternative to Shadertoy. If a shader works here, I can just copy it into my project.

video/mp4

Le_bottin_des_jeux_linux, to linuxgaming
@Le_bottin_des_jeux_linux@floss.social avatar

🕹️ Title: Thrive
🦊️ What's: A libre sim about species evolution
🏡️ https://revolutionarygamesstudio.com/
🐣️ https://github.com/Revolutionary-Games
🔖 #LinuxGaming #ShareYourGames #Flagship #Sim #LifeSim #Godot
📦️ #Libre #Bin #Arch #Flatpak
📖Our entry: freely hosted @ https://www.tuxfamily.org/ which has techn. pbs

🥁️ Update (Dev): PU 05/25/24
⚗️ New features 💎
📌️ Changes: https://revolutionarygamesstudio.com/devblog/
🦣️ From: https://mastodon.social/@holarse/112502157221465796

🏝️ https://www.youtube.com/embed/45Fy6j_gNx4
🦝️ https://www.youtube.com/embed/AY7i8NqqkFA
🎲️ https://www.youtube.com/embed/BEMSsfypGqU
🎲️ https://www.youtube.com/embed/A4Ij3alFWyE

ErrorAtLine512, to godot
@ErrorAtLine512@mastodon.gamedev.place avatar

I have a list of Scenes that I references in a script, but the "icons" for the scenes doesn't at all match what's in the scene. And it's very confusing as there are no other indication of what scene is referenced.
Are there any way to update or set the "icon" to what's in the scene?

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

A major part of my problem learning Godot is that I am used to Kotlin/Jetpack Compose, where one is meant to keep any data-manipulation the heck away from the UI, and just pass something to display, but it seems Godot wants me to do all the manipulation in the UI, and only have non-UI elements if I really have to...
I'm struggling to either see a comparison, or convert my brain.

If anyone has ideas for how to see Godot Code Structure, please do be pointing!

godotengine, to Twitch
@godotengine@mastodon.gamedev.place avatar
arzi, to unity
@arzi@mastodon.gamedev.place avatar

So there's a scene in one of the asset packs in the project that crashes Unity when trying to switch the scene to any other one. And since after crash, #Unity opens it automatically, until I can figure out the reason, I'm stuck.

Tested on two different machines, same scene crashes both.

Starting to be pretty certain the next project is in #godot.

#gamedev

njamster, to godot
@njamster@mastodon.gamedev.place avatar

Yesterday, I replied to a question in the Godot forum with a wrong answer (since I misunderstood the question at first). Today, if you google "godot delete pattern", that answer will be displayed as a "featured snippet" right on top. 🙄 (The correct answer is in the same thread, but so far Google hasn't picked up on it)

gamingonlinux, to godot
@gamingonlinux@mastodon.social avatar
unfa, to godot
@unfa@mastodon.social avatar

@reduz

Hey, Juan!

What's your outlook on the Godot 3D physics core issue? The team has recognized this is critical.

https://github.com/godotengine/godot-proposals/discussions/9646

According to @clayjohn professional physics programmers quoted $200k or more to fix this.

CC: @godotengine

#Godot #GodotEngine #GameDev #W4Games

godotengine, to Twitch
@godotengine@mastodon.gamedev.place avatar
ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

I am an amateur hobbyist coder, with a bit of experience in java/kotlin for android
I'm trying to get into Godot gameDev
If anyone has advice (technical or otherwise) for how to progress from the VERY basics, I am open to hearing it.

#godot #gamedev #roguelike #beginner

CodexArcanum, to GraphicsProgramming
@CodexArcanum@hachyderm.io avatar

Well, it took about 2 weeks longer than I expected (spare time for programming is especially spare at times!) but I finally finished swapping out the graphical backend of my roguelike project with a handrolled one using ! I'm super excited to be fully in control of my destiny!

Wgpu is still pretty difficult, even if it is cleaner than opengl with glow and . (And up-to-date with its own dependencies, always nice!)

CodexArcanum,
@CodexArcanum@hachyderm.io avatar

@laund
@crmsnbleyd

It does, but #Bevy falls into a sort of middle-zone for my #gamedev desires. I like working on my RL in Rust because I know how everything works down to a pretty low level, and that's a good learning experience and fun for a simpler 2D game.

If I just wanted to focus on the "game" and not the engine, I'd use #Godot and take advantage of the high-level features.

I do love that Bevy exists and wish them great success! I just don't need it right now.

ColdEmber, to VideoGames
@ColdEmber@hachyderm.io avatar

Finally! The steam page about my cute dice deckbuilder dungeon crawler is up ! It's a huge milestone for me. Please wishlist and share it!

https://store.steampowered.com/app/2945950/

video/mp4

godotengine, to Twitch
@godotengine@mastodon.gamedev.place avatar
SirLich, to godot
@SirLich@mastodon.gamedev.place avatar

More art style exploration. My review: I will be SCREWED on animations.

I need to simplify and find a compromise between quality and ease of animations.

#godot #krita #art #gamedev #feedback

beanjbunny, to gamedev
@beanjbunny@nerdculture.de avatar

I fixed this bug in my code yesterday but I'm sitting here crying laughing about it today. Godot The Game Engine You've Been Waiting For really said with its whole chest, THAT NULL CHECK CAN'T STOP ME BECAUSE I CAN'T READ

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