thevglibrary, to gaming
@thevglibrary@mstdn.social avatar

Some cool books newly catalogued today thanks to our great Discord community! ❤️ 🙏📚

If you want to chat about #VideoGame Books, come on by and join the fun!

👉 discord.gg/4JqJUs2s2n 👈

#GameStudies #GameDev #Indie #Horror

thevglibrary, to VideoGames
@thevglibrary@mstdn.social avatar

In 2011's "Narrative Pleasures", 12 people (18-21) read a novel, watch a film and play a video game from beginning to end.

The video game:

Their responses inform a new framework of contemporary themes of narrative comprehension.

👉 https://thevideogamelibrary.org/book/narrative-pleasures-in-young-adult-novels-films-and-video-games

thevglibrary, to random
@thevglibrary@mstdn.social avatar

This one totally slipped past my radar! 😮

"Made in Asia/America"

A new #GameStudies book that focuses on gaming's racial dynamics. It shares minority experiences through 14 critical essays and 5 round tables.

Congrats on the release, all❗

https://thevideogamelibrary.org/book/made-in-asia-america-why-video-games-were-never-really-about-us

thevglibrary, to music
@thevglibrary@mstdn.social avatar

More catalogued on the site 🎶📚

"Four Ways of Hearing Video Game Music" explores the different ways the same piece of music can be heard:

🎵 Background

🎵 Aesthetic hearing

🎵 Ludic hearing

🎵 Semiotic hearing

👉 https://www.thevideogamelibrary.org/book/four-ways-of-hearing-video-game-music

thevglibrary, to gaming
@thevglibrary@mstdn.social avatar

An exploration of performances, this book merges with performativity, revealing insights from Western art to digital storytelling.

Perfect for researchers intrigued by , , and nonlinear .

https://www.thevideogamelibrary.org/book/performativity-in-art-literature-and-videogames

@bookstodon

hekabeohnename, to random German
@hekabeohnename@fedihum.org avatar

Frisch online: @chludens sammelt ab jetzt deutschsprachige aus der Zeit von 1980-2000! (Insbesondere, aber nicht nur folgende: , , , und ) Mehr dazu auf unserem Blog 👇

https://chludens.hypotheses.org/2395

Eugen_pfister, to random
@Eugen_pfister@fedihum.org avatar

Which games from the 1980s and 1990s do you remember with teenager protagonists? #GameStudies

raphkoster, to fun
@raphkoster@mastodon.gamedev.place avatar

GDC talk: Revisiting Fun

My GDC 2024 talk Revisiting Fun: 20 Years of a Theory of Fun is now posted here.

Once again, I had a lot of fun drawing cartoon heads of lots of people who feature in the talk.

The talk really is a direct sequel to the one from a decade ago, Ten Years Later. Unlike last time, there is no updated edition just yet, though I was asked by lots of

https://www.raphkoster.com/2024/03/28/gdc-talk-revisiting-fun/

#GameTalk #fun #GameStudies #gdc #TheoryOfFun

Beurkeek, to gaming
@Beurkeek@peoplemaking.games avatar

Endlich erschienen: Der Sammelband "Spiel*Kritik – Kritische Perspektiven auf Videospiele im Kapitalismus".

Darin enthalten ist auch Fabienne Freymadls und mein ausführlicher Beitrag über die (stereotype) Darstellung von Sexarbeit im Medium Spiel.

Hier könnt ihr das Buch bestellen: https://www.transcript-verlag.de/978-3-8376-6797-4/spiel-kritik/?number=978-3-8376-6797-4

Beurkeek,
@Beurkeek@peoplemaking.games avatar

Gute Neuigkeiten: Auch die digitale Version des Buches ist nun verfügbar – und das sogar kostenfrei! Ich freue mich über diese Entscheidung, denn so ist das vielfältige Wissen, dass Herausgeberinnen und Autorin in diesem Band zusammengetragen haben, mehr Menschen zugänglich.

Gerade bei einem kapitalismuskritischem Band wie diesem sehr schön und sehr passend.

Hier geht es zum Download: https://lnkd.in/eSG5FmaD

Eugen_pfister, to random
@Eugen_pfister@fedihum.org avatar

Which age has Guybrush Threepwood in The Secret of Monkey Island? #GameStudies #MonkeyIsland

thevglibrary, to gaming
@thevglibrary@mstdn.social avatar

It's not often I stumble across Russian

In 2021's "Game Room" (Игродром), author Alexander Vetushinsky delves into 's cultural impact through the lenses of philosophy, psychology and media theory.

https://www.thevideogamelibrary.org/book/game-room-what-you-need-to-know-about-video-games-and-gaming-culture

@bookstodon

thevglibrary, to gaming
@thevglibrary@mstdn.social avatar

Globalization, Localization and...."Glocalization" (that's a new one for me).

This book offers a comprehensive collection of media studies - with several dives into to the Turkish #VideoGame industry and mobile gaming market. 🇹🇷

Another great resource with a global perspective!

👉
https://www.thevideogamelibrary.org/book/globalization-of-the-content-critical-cases-from-media-communication-and-art-in-turkey

#Turkey #Oyunlar #Oyun #Gaming #VideoGames #MobileGaming #Gamer #Book #books #bookstodon @bookstodon #GameStudies #MediaStudies #Reading #Localization #Globalization #Glocalization

thevglibrary, to VideoGames
@thevglibrary@mstdn.social avatar

More #GameStudies added!

Flow describes an experience of "being in the zone," of intense absorption in an activity.

This book offers a critical assessment of flow's historical, theoretical, political, and ideological contexts in relation to #VideoGames

https://www.thevideogamelibrary.org/book/against-flow-video-games-and-the-flowing-subject

#Gaming #Gamer #VideoGame #Psychology #Ludology #Game #Book #Books #Bookstodon @bookstodon #MihalyCsikszentmihalyi #Psychonauts #CrashBandicoot #Celeste #DinerDash #DonutCounty #HalfLife #Hellblade #Portal #WorldOfGoo

JeanFred, to VideoGames
@JeanFred@mastodon.xyz avatar

and the sum of all video games − 2023 edition: status update on our endeavour to become the hub of all video game metadata. https://commonists.wordpress.com/2024/03/05/wikidata-and-the-sum-of-all-video-games-2023-edition/

JonasJRichter, to pnpde German
@JonasJRichter@pnpde.social avatar

Ich arbeite an einer chronologischen Liste von Rollenspielen, die auf Deutsch erschienen sind (inkl. Übersetzungen).

Hier sind die Titel, die 2023 rauskamen. Hab ich was vergessen?

Lex Arcana
Skate Wizards
Heist
TSRPG (Travel-Sized RPG)
EZD6
Die letzte Fahrt der Barcosa
Hasi, wir haben einen Dungeon gekauft
Dolly, wir haben ein Traumhaus gekauft
Honeysworn
Hebammen der Prophezeiung
Tunnel Goons
Advanced Schnick Schnack Schnuck
Against the Darkmaster

1/ 2

#pnpde #GameStudies

gamelabunilepfl, to amiga French
@gamelabunilepfl@hcommons.social avatar

We are now proud owners of a working Amiga!

@chludens

Eugen_pfister, to random French
@Eugen_pfister@fedihum.org avatar

Pour la case study de #Necronom pour @chludens , j‘ai comparé des #shmups hier avec @thgie sur notre Amiga à Berne : Necronom, R-Type, Xenon II et Saint Dragon. #gamestudies

yrochat, to VideoGames French
@yrochat@mathstodon.xyz avatar

🚨 Derniers jours pour cet appel à contributions pour une conférence à l'Université de Lausanne (2-3 mai 2024) 🚨 https://gamelab-lausanne.ch/evenement/conference-leisure-electronics-and-the-emergence-of-video-games-towards-a-genealogy-of-ludic-practices-and-computing-artifacts-2-3-may-2024/

Si vous travaillez ou souhaitez travailler sur les premiers temps du jeu vidéo (quand les jeux vidéo ne portaient même pas encore ce nom !), soit comment nous sommes passés de démonstrations et d'exercices de reprogrammation de jeux existants (jeux de société, jeux d'arcade) à la création de jeux vidéo originaux avec l'apparition de la micro-informatique notamment, et tout ce qui a suivi, votre contribution nous intéresse !

Il reste quelques jours (délai : 15 janvier 2024) pour envoyer un court abstract de 500 mots max.

Merci de partager si vous pensez que vos followers peuvent être intéressé·e·s <3

#JeuxVidéo #VideoGames #GameStudies #SciencesDuJeu

jonasjrichter, to boardgames

A dice game floating on the hot air of balloon enthusiasm of the late 19th century:
https://gespiele.hypotheses.org/10048

I'm curious about thoughts on my attempt to reconstruct aspects of gameplay.

@histodons @boardgames @gamestudies #gameStudies #HistoryOfGames

thevglibrary, to VideoGames
@thevglibrary@mstdn.social avatar

More to look forward to in 2024!📚

This book scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games.

👉
https://thevideogamelibrary.org/book/metagames-games-about-games

@bookstodon

MadMullah, to random

To put my question about indie #TTRPGs in to context. This is one of the topics I am currently writing on, and thus reading a lot about "indie" in different genres. And it is all very illuminating. But my folklorist background won't allow me to write anything without actually "touching base", and asking what does the folk think, producing the glimpse of an emic perspective that allows me to thing academically about shit. I know. I am weird. #gamestudies

Beurkeek, to gaming
@Beurkeek@peoplemaking.games avatar

Happy to share that a book project I've been involved in has just been publicly announced and will be published in spring 2024: "Spiel*Kritik – Kritische Perspektiven auf Videospiele im Kapitalismus" is a volume focusing on a range of fascinating topics around gaming.

https://www.transcript-verlag.de/detail/index/sArticle/6760?number=978-3-8376-6797-4

I had the immense pleasure of working with Fabienne Freymadl aka Lady Velvet Steel (https://bdsm-studio-lux.de/portfolio-item/lady-velvet-steel/) to write an extensive analysis of the representation of sex work in digital games from the early 80s until today.

As far as I know, the book will only be available in German for the foreseeable future, but perhaps if enough copies are sold, a translated version could be commissioned?

#Gaming #GameStudies #Book #SexWork

thevglibrary, to gaming
@thevglibrary@mstdn.social avatar

What comes to mind when you think of how COVID has affected gaming and the industry❓

Game Players, Game Developers, Game Journalists and Game Scholars...this book studies how all were affected.

Some effects are temporary, others are here to stay.

👉 https://thevideogamelibrary.org/book/gaming-and-gamers-in-times-of-pandemic

@bookstodon

thevglibrary, to VideoGames
@thevglibrary@mstdn.social avatar

Another exciting book around the corner!

"" brings together chapters by a diverse group of authors to explore the shape, impact, and cultural context of ecocritical engagement in and through . 🌱🌎🎮

👉 https://thevideogamelibrary.org/book/ecogames-playful-perspectives-on-the-climate-crisis

@AmsterdamUPress @bookstodon

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