protopop, to random
@protopop@mastodon.gamedev.place avatar

It took 2 days and I'm exhausted BUT thrilled to have procedurally generated farmland😸☀️🌻 this is an environment I've wanted to do for years and it's a big part of creating the feeling.

video/mp4

leohdayo, to GenshinImpact
@leohdayo@urusai.social avatar

I'm worried that Wuthering Waves isn't gonna reach their final goal before launch on May 22nd
They're at 17m pre-registrations rn
If you're a fan of open world gacha anime rpgs like and , definitely check it out! It looks so good and the devs actually listen to feedback
Share to help pls :neocat_pleading:

Official website: https://wutheringwaves.kurogames.com

protopop, to iPad
@protopop@mastodon.gamedev.place avatar

early environment tests for , the new expansion of . Experimenting with lighting, weather, and colors to bring this real, beautiful world to life. Running around a new landscape is pure exploration and my favourite part of game testing😸🌻🍀

image/png
image/png

Gustodon, to blender
@Gustodon@mas.to avatar
simon_brooke, to gamedev
@simon_brooke@mastodon.scot avatar

H'mmm... my NPCs are unhappy...

user=> (def pw2 (map-world pw (vary-meta (fn [w c] (populate-cell w c)) assoc :rule-type :ad-hoc )))
#'user/pw2
user=> (count (flatten pw2))
40000
user=> (def inhabited-cells (filter :npcs (flatten pw2)))
#'user/inhabited-cells
user=> (count inhabited-cells )
1603
user=> (defn happy-cell? [c] (every? #(> (:disposition %) 2) (:npcs c)))
#'user/happy-cell?
user=> (count (filter happy-cell? inhabited-cells ))
3



simon_brooke,
@simon_brooke@mastodon.scot avatar

(Actually, it turns out that almost a quarter of my NPCs have a happy disposition (which you'd expect, given the range is -4...+4):

user=> (def npcs (flatten (map :npcs inhabited-cells)))
#'user/npcs
user=> (count npcs)
6412
user=> (count (filter #(> (:disposition %) 2) npcs))
1407

But since every inhabited cell is initialised with four inhabitants, the number of cells all whose inhabitants have a happy disposition is... small!)



simon_brooke, to gamedev
@simon_brooke@mastodon.scot avatar

Right, so, visualisations of Galloway

  1. About 5,000 years after the ice has melted, with widespread forest;
  2. About 5,000 years after that, after 200 generations of human settlement.

This is pure simulation, not actual data; but the land it shows as flooded is either still lochs and wetlands, or land we know has historically been drained. The areas of settlement are plausible, and map onto historical settlements.



Visualisation of Galloway at the height of the iron age. Substantial areas of settlement, but not on the lowest land. Still substantial wetlands. Lowland forests largely gone, upland forests remain.

simon_brooke, to gamedev
@simon_brooke@mastodon.scot avatar

Comparison between my simulated drainage for the Isle of Man and the actual on the ground river courses. This is getting pretty good. It isn't yet perfect, but promising!

This is work towards being able to create a complete naturalistic environment from either just a heightmap, or a combination of a heightmap, a rainfall map, and soil permeability map.



https://github.com/simon-brooke/mw-engine/blob/develop/src/cljc/mw_engine/drainage.clj

Map of the Isle of Man showing the output of a rainfall/drainage simulation run. The rivers I've predicted are very much in the right places.

simon_brooke, to gamedev
@simon_brooke@mastodon.scot avatar

Need thousands of names for a game world or work of fiction? I have a little something for you!



https://github.com/simon-brooke/wherefore-art-thou

simon_brooke, to RPG
@simon_brooke@mastodon.scot avatar

I've just published a huge update to the documentation for the great game which I know I'll never finish. Although the game itself does not, and probably will not ever, exist, the ideas may be useful to other people working on large open world games.




https://simon-brooke.github.io/the-great-game/codox/index.html

majorlinux, to EpicGames
@majorlinux@toot.majorshouse.com avatar

MajorLinux thought it was going to be a great idea to go fishing with his pals.

What followed was a weird and bizarre journey through the great outdoors.

Which is still better than Redfall.

Tech Talk ThursPlays: Call of the Wild: The Angler (03/28/2024) - Desk Chair Analysts

https://dcanalysts.net/tech-talk-thursplays-call-of-the-wild-the-angler-03-28-2024/

akahardy, to fishing

Call of the Wild: The Angler is a casual and relaxing open world fishing journey inspired by real life locations

This is free on Epic Games until March 28

Call of the Wild: The Angler is a casual and relaxing open world fishing journey inspired by real life locations

belghast, to Games
@belghast@gamepad.club avatar

Morning Folks! I've been playing a lot of since the PC release last week and talk about some of my experiences. This is a gorgeous game but not one without a few slowdown issues in a single area of the game. That seems to have been resolved in a patch but talk through those issues nonetheless.

Horizon Forbidden West on PC
https://aggronaut.com/2024/03/26/horizon-forbidden-west-on-pc/

UniversalReflections, to linuxgaming
@UniversalReflections@linuxrocks.online avatar
OverageGmngCom, to templeofelementalevil
@OverageGmngCom@gamepad.club avatar
UniversalReflections, to linuxgaming
@UniversalReflections@linuxrocks.online avatar

🔴 Live
🎮 Green Hell | @creepy_jar
#️⃣
🧭 https://www.twitch.tv/universalreflections
🔗

belghast, to Games
@belghast@gamepad.club avatar

I did not sit down to write a negative review of but that is essentially what happened.

It isn't a bad game, but I wouldn't necessarily consider it a good one either. I share my initial thoughts after an evening of gameplay.

Nightingale Initial Thoughts
https://aggronaut.com/2024/02/21/nightingale-initial-thoughts/

UniversalReflections, to linuxgaming
@UniversalReflections@linuxrocks.online avatar
UniversalReflections, to linuxgaming
@UniversalReflections@linuxrocks.online avatar

🔴 Live
🎮 Green Hell | @creepy_jar
#️⃣
🧭twitch.tv/universalrefle…
🔗

minioctt, (edited ) to pokemon Italian

Ahhh, i , brutta razza. I , che cosa . Ecco, ora, se non avete scrollato oltre dal disgusto al solo leggere queste parole, posso andare al dunque. 😈️

Negli ultimi giorni, praticamente tutte le persone che hanno preso questa brutta via nella loro vita sono per un che si chiama , ma non significa “mondo delle palle”. Tuttavia, ci sono a destra e a manca proprio riguardo le palle… le potenziali che gli sviluppatori sembrano raccontare riguardo la del gioco! 🧠️

La deriva dal fatto che molti dei “pal”, gli “amichetti” che si trovano in questo , somigliano veramente fin troppo a quelli che invece sono , esistenti da secoli nell’omonima . E si, io mi trovo d’accordo con il giudizio di questa parte di : paiono veramente spiccicati certi; ragà, per favore, ma vi pagano perché voi li difendiate, ‘sti , o fate gli avvocati del diavolo a gratis? 🥱️

Questo video rappresenta come vedo io le internettiane sull’argomento.Ovviamente, la mia è , non . Sto dicendo che secondo me hanno spudoratamente tutta l’estetica, le forme, e in parte la filosofia (poi per il resto ha effettivamente innovative, per questo sono tutti fissati), ma non conoscendo quasi per nulla questo specificissimo campo della sul , non posso menare accuse legali, e francamente non ne ho voglia, non ci guadagno nulla. Tuttavia, a qualcuno dei piani alti tutta questa non sta piacendo granché, e questo qualcuno ha infatti dichiarato di voler la vicenda. Ovviamente, parlo di … che si è comportata in modo buffo, dicendo “ah si, abbiamo ricevuto domande riguardo un gioco di un’altra azienda“… è chiaro che non vogliono accuse per diffamazione manco loro. 💫️

https://www.youtube.com/watch?v=B5Upc-1aNIMNe approfitto per raccontarvi una roba: anche io, come tutti, ho questo Palworld solo l’altro giorno, anche se pare fosse stato annunciato moooolti anni fa. A vedere solo screenshot, qualche , e così via, l’ho reputato . Però poi, appena ho provato a vedere qualche gameplay, mi è salita veramente la noia, la scocciatura, e ora la smetto con il trascrivere le mie emozioni che altrimenti mi risalgono. Non so se sia questo in particolare, che forse percepisco come un troppo come molti altri, però riflettevo sul fatto che questa è una cosa che mi capita relativamente spesso: un gioco mi sembra figo a vederne foto e descrizioni, però poi quando lo vedo veramente lo trovo . Forse dovrei provarlo io, oltre che vedere come sono gli altri g*mer a provarlo, però, pur avendo già il link magnetico sotto mano, non ho né lo spazio su disco né la voglia in testa per poterlo fare. , amen, continuerò a ai retrogames. 👾️

https://octospacc.altervista.org/2024/01/27/poveri-pokemon-sparati-a-morte/

UniversalReflections, to linuxgaming
@UniversalReflections@linuxrocks.online avatar

🔴 Live
🎮 Green Hell | @creepy_jar
#️⃣
🧭twitch.tv/universalrefle…
🔗

KingdomBalance, to Youtube
@KingdomBalance@peoplemaking.games avatar

This is our that contains all the explorations from the of . We started playing these from July 2020 onward. The first few days were missing from since we had not learned to export them yet. - Lily

https://www.youtube.com/watch?v=MCg9NAUM3Sc&list=PLcTzFtMyD8weNwBBwht_PuqRzCfGd0ox6

KingdomBalance,
@KingdomBalance@peoplemaking.games avatar
grissallia, to gaming
@grissallia@aus.social avatar

I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.

For 2023, Project365 is "One New Game Per Day".

Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".

I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).

I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.

I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.

One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.

Unplayed games:
Trying a game again:
Going live on Twitch:

I'll hashtag these with so you can mute it if you're not interested.

grissallia,
@grissallia@aus.social avatar

December 25, 2023 - Day 358 - NewPlay Review
Total NewPlays: 381

Game: American Fugitive

Platform: Steam
Release Date: May 21, 2019
Installation Date: Dec 18, 2023
Unplayed: 7d
Playtime: 20m

American Fugitive is a top-down 3D open-world action-adventure game.

Feeling a lot like early GTA games, you play as a petty thief who's been framed for the murder of his father. After breaking out of prison you set out to clear your name.

By committing other crimes.

After escaping from prison, you need to avoid the police until you escape from the general area of the prison. Apparently, they're looking for a red-haired bearded man in a yellow prison jumpsuit, and not a red-headed bearded man in a white shirt and blue jeans (that I just stole off someone's clothesline).

Graphically, it's well executed, although I found the steering of vehicles to be incredibly twitchy.

One of weird little things that became clear to me this year is that I really don't enjoy games where I'm playing as a criminal.

A game that expects me to commit crimes against NPCs portrayed as innocent bystanders, is something that just rubs me the wrong way, and as potentially interesting as the setup for this game is, I just felt kind of icky afterwards.

Also, playing as a male character still continues to make me feel disconnected from what's happening in the game.

Unfortunately for American Fugitive, that just leaves me feeling pretty:

2: Meh

#AmericanFugitive #TopDown #OpenWorld #Action #Adventure #Gaming #Project365ONG #Project365 #NewPlay

grissallia,
@grissallia@aus.social avatar

February 6, 2024 - Day 402 - NewPlay Review
Total NewPlays: 438

Game: Paradise Killer

Platform: Steam
Released: Sep 5, 2020
Installed: Feb 2, 2024
Unplayed: 4d
Playtime: 21m

Rating: 4 - Good?

Paradise Killer is a first person open world detective mystery visual novel... thing?

It's really quite unique, with a kind-of vaporwave-ish aesthetic and in the 20 minutes I spent with it, it left me intrigued.

Paraduse Killer is so out of the box that I'm not entirely sure, but I think it's:

4: Good?

#Adventure

grissallia,
@grissallia@aus.social avatar

February 9, 2024 - Day 405 - NewPlay Review
Total NewPlays: 441

Game: Destroy All Humans! 2 - Reprobed

Platform: Steam
Released: Aug 31, 2022
Installed: Feb 9, 2024
Unplayed: 0d
Playtime: 24m

Rating: 3 - OK

Destroy All Humans! 2 - Reprobed is a third person open world adventure game. It's the third game in February's Humble Choice bundle.

Unlike Scorn, I actually had DAH!2-R on my wishlist. However, what I didn't know is that while it's a sequel to 2020's Destroy All Humans!, it turns out that Destroy All Humans! was a remake of Destroy All Humans! released in 2005, and DAH!2-R is a remake of the sequel Destroy All Humans! 2.

DAH!2-R is set in 1969, and you're playing as a clone of the original Furon invader, Cryptosporidium-137.

As the now-President of The United States, you find yourself under attack by the KGB, having simultaneously destroyed your mothership in orbit, and waves of KGB agents launching a direct ground assault on you, while you're attending a music festival in San Francisco. Of course.

It's feels much like a pastiche of alien invasion movies of the 1950's & 1960's, and it's kind of goofy fun.

Destroy All Humans! 2 - Reprobed is:

3: OK

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