DOSBox_Staging, to opensource
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics

Today: Gravis UltraSound emulation improvements

Several changes have been made to the GUS emulation resulting in (sometimes) audible differences, as follows:

  • Large DMA transfers of up to 8 KB/each.
  • Uses PCM samples as-is without bit-shifting them upward or downward in volume.
  • Handle samples' fractional "inter-wave" portion using floating-point math.
  • Volume dampening using floating point values ranging from 1.0 down to 0.0.
  • Performs -3 dB constant power panning per the Gravis SDK.
  • Accumulates the set of active voices using floating-point math.
  • Soft-limits (instead of clips) the left and right channels independently when accumulations exceed the 16-bit sample range.
  • Three runtime states: halt, initialize, and play (previously called "Reset"). The mixer's audio channel is only activated during the play state.
  • Output stream at a rate defined by the number of active voices, which is adjusted on the fly.
  • 16-bit signed stereo stream (not 32-bit) fed into dosbox's mixer.
  • Audio information during playback and after shutdown.

We recommend GUS emulation for games that natively support it:
https://github.com/dosbox-staging/dosbox-staging/wiki/Games-with-CD-DA,-GUS-and-MIDI-audio

More about GUS support and enhancements:
https://github.com/dosbox-staging/dosbox-staging/wiki/Gravis-UltraSound-Enhancements

tuxedocomputers, to random
@tuxedocomputers@linuxrocks.online avatar

It's release time again: @lutris has v0.5.13 out of the door, and the list of things new and shiny is massive!
https://github.com/lutris/lutris/releases/tag/v0.5.13

Get it for TUXEDO OS right away via Discover!

Plasma Discover showing Lutris Gaming
Plasma Discover showing Lutris Gaming

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
holarse, to linux German
@holarse@mastodon.social avatar

Die LUG Reutlingen hat aktuell ihren Linux-Gaming-Live-Stream für den heutigen Linux Presentation Day 2023.1 live:

https://www.twitch.tv/keinerw3155

fratm, to random

Can someone look at this proton log and tell me why my damn game wont load? It was loading fine then all of a sudden stopped. So frustrating.

https://pastebin.com/ZVqTtBDP

Also please boost so others will see it. Usually I can see what is wrong while look at the logs, but this one has me perplexed.

DOSBox_Staging, to opensource
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: Built-in MIDI support via FluidSynth

FluidSynth 2.x, a powerful and accurate MIDI synthesizer, has been integrated into DOSBox to directly support MIDI playback. This means you no longer need to use an external MIDI synthesizer (but it’s still possible, of course).
Configure your game to use General MIDI (GM) output on port 330 and update your DOSBOX Staging config as follows to start using it:

[midi]
mididevice = fluidsynth
mpu401 = intelligent

[fluidsynth]
soundfont = my-favourite-soundfont.sf2

DOSBox will look for soundfont files in the soundfonts directory within your configuration directory and in additional platform-specific directories (e.g. /usr/share/soundfonts/ on Linux).
You can also use absolute paths or paths relative to the current working directory (for bundling .sf2 files in game directories).

What soundfont should I use?
This is very much a matter of personal opinion. We’ve compiled a list of SoundFont recommendations suitable for DOS gaming on our wiki.
Linux users: if you have the fluid-soundfont installed on your OS, it will be picked up automatically by default.

https://github.com/dosbox-staging/dosbox-staging/wiki/MIDI#soundfonts

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
guardiarris, to opensource

Check out https://lixgame.com/

An open-source Lemmings clone that is still actively maintained with native Linux support

DOSBox_Staging, to opensource
@DOSBox_Staging@corteximplant.com avatar

Short sneak peak of things to come!

The team is working hard behind the scenes on Voodoo emulation right now.

Thanks to our member Vincent for recording this video!

https://www.youtube.com/watch?v=uJvumlQfzV4

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
kevinbowen, to gaming
@kevinbowen@fosstodon.org avatar
DOSBox_Staging, to opensource
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics

Today: RAW MOUSE INPUT

This option is enabled by default to bypass the operating system’s mouse acceleration and sensitivity settings.
This works in fullscreen or when the mouse is captured in windowed mode.
The option can be enabled/disable in the [sdl] section of the configuration file.

Most games work better with raw input enabled (especially when used with modern, very sensitive gaming mice).

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
AngryAnt, to random
@AngryAnt@mastodon.gamedev.place avatar

As it turns out, today was apparently backup day.

Spent the rest of my desktop time packaging the excellent https://github.com/geeksville/steamback and got 99% there (needs some cleanup, but is fully functional for anyone eager):

https://github.com/NixOS/nixpkgs/pull/231659

OtterSpaceDev, to gamedev
@OtterSpaceDev@mastodon.gamedev.place avatar

Uncounted Isles now runs natively on the and will be available for Windows and Linux upon release! :windows: :linux:

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
omniscion, to random
@omniscion@mstdn.games avatar

Since i moved to a new instance, an is in order 🎮

I go by the name of Omni, i’m 41 years old and avid gamer of many different genres (roguelike, rpg, mmos, retro emulation).

The very first pc gaming experience was at the age of 9 when i got my hands on an Amstrad CPC6128 and was amazed with the whole process of running and playing a game.

Also, i'm a hobbyist small streamer on Glimesh and linux enthusiast. ✌️

Wyatt, to random
@Wyatt@fosstodon.org avatar

After a miserable day of neck and shoulder cramps, time for some gaming.

Wyatt,
@Wyatt@fosstodon.org avatar

Final Fantasy XIV is such a fun game. I felt the need to make an alternate character. (EW MSQ spoiler warning)

sonny, to linux
@sonny@floss.social avatar

Great news for Linux gamers.

Steam will soon use the desktop portal file picker.

In practice, it means Steam will use your native desktop method for selecting and saving files, resulting in better user experience and desktop integration.

This is one of many things Flatpak and GNOME pioneered that improves the Linux desktop for everyone.

A screenshot of the native file picker as used by Steam.

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
bloodaxe, to linux
@bloodaxe@fosstodon.org avatar
r3vilo,
@r3vilo@layer8.space avatar
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