Adorable_Sergal, (edited ) to programming
@Adorable_Sergal@hachyderm.io avatar

We used to have programming books.

(patch notes: added a more detailed description of the man to the alt text)

mjgardner, to crossstitch
@mjgardner@social.sdf.org avatar

This is amazing: a tribute to the legendary game with two of its most iconic lines.

Be sure to click through for the heartwarming story behind it.

https://www.tumblr.com/theclueofthebrokenneedle/722758344968912896/this-is-my-pride-and-joy-a-gift-for-my-dad-who

You can buy a PDF of the pattern (not the physical product!) from its creator here: https://brokenneedle.gumroad.com/l/westofhouse

nanochess, to retrogaming
@nanochess@mastodon.social avatar

I just made a Ray Tracer in 506 bytes of x86 machine code (a boot sector) based on the amazing Atari 8-bit BASIC program by D. Scott Williamson. Source code available in the description https://youtu.be/AZdzECF2Huw

metin, to retrogaming
@metin@graphics.social avatar
woodpunk, to Vintage
@woodpunk@mastodon.online avatar

Why yes, that IS a tower with a built-in I'm building. genius or a crime against ? Both?

Either way, I regret nothing!

mhzmodels, to random

1.19 MHz | Atari 2600

paulrickards, to retrocomputing
@paulrickards@mastodon.social avatar
Ten, to retrogaming
@Ten@hachyderm.io avatar

I'm doing a survey because I love retro games.

What is your own personal definition of a retro game?

Does the seventh generation of consoles count? (Wii / PS3 / Xbox 360)

What is the cut off?

Please boost for visibility.

Thank you 😊




pepe, to random French

Atari STe Pocket computer
256x329 px - 32 colors
A computer that could have been created in the early 1990s but wasn't. This model has a mini joystick that can be used as a mouse - hope you'll like it :-

fenarinarsa, to random
@fenarinarsa@shelter.moe avatar

I made a full Atari ST FAQ for people that want to discover or rediscover this platform.

I should have covered everything needed to make a ST work.

https://www.fenarinarsa.com/?p=2242

mcchessers, to random
@mcchessers@mastodon.gamedev.place avatar

Atari have announced a remade 2600 that plays authentic carts. It's actually pretty cute looking and not horribly expensive.

I feel like Atari are doing better about making the most of their history lately, what with this and the excellent "Atari 50" compilation last year. And they seemed to have backed away from the awful "cryptocurrency and casinos" track they were on for a while there.

Shame the recent VCS console was such a flop.

https://atari.com/products/atari-2600-plus

selzero, to random
@selzero@syzito.xyz avatar

That time Michael Knight rage quit .

video/mp4

risa_spirelli, to retrocomputing German
@risa_spirelli@nerdculture.de avatar

ACHTUNG

Benefiz -Retrocomputerverkauf

ACHTUNG

Liebe Freund*innen des ich möchte diese beiden Computer gern verkaufen. Der Erlös wird an den Kinder- & Jugendtreff Leipzig-Grünau e.V. gespendet.

Mehr Infos zu den Computern in den nachfolgenden Tröts. Nachfragen oder Angebote gern als Kommentar oder PN an mich. Bitte keine Angebote unter 150€ zzgl. Versand je Computer.

Gerne retröt ❤️

toxi, to opensource
@toxi@mastodon.thi.ng avatar

A week ago was the 1st anniversary of this solo instance & more generally of my fulltime move to Mastodon. A good time for a more detailed intro, partially intended as CV thread (pinned to my profile) which I will add to over time (also to compensate the ongoing lack of a proper website)... Always open to consulting offers, commissions and/or suitable remote positions...

Hi, I'm Karsten 👋 — indy software engineer, researcher, #OpenSource author of hundreds of projects (since ~1999), computational/generative artist/designer, landscape photographer, lecturer, outdoor enthusiast, on the ND spectrum. Main interest in transdisplinary research, tool making, exploring techniques, projects & roles amplifying the creative, educational, expressive and inspirational potential of (personal) computation, code as material, combining this with generative techniques of all forms (quite different to what is now called and implied by "generative AI").

Much of my own practice & philosophy is about #BottomUpDesign, interconnectedness, simplicity and composability as key enablers of emergent effects (also in terms of workflow & tool/system design). Been adopting a round-robin approach to cross-pollinate my work & learning, spending periods going deep into various fields to build up and combine experience in (A-Z order): API design, audio/DSP, baremetal (mainly STM32), computer vision/image processing, compiler/DSL/VM impl, databases/linked data/query engines, data structures impl, dataviz, fabrication (3DP, CNC, knit, lasercut), file formats & protocols (as connective tissue), "fullstack" webdev (front/back/AWS), generative & evolutionary algorithms/art/design/aesthetics/music, geometry/graphics, parsers, renderers, simulation (agents/CFD/particles/physics), shaders, typography, UI/UX/IxD...

Since 2018 my main endeavor has been https://thi.ng/umbrella, a "jurassic" (as it's been called) monorepo of ~185 code libraries, addressing many of the above topics (plus ~150 examples to illustrate usage). More generally, for the past decade my OSS work has been focused on #TypeScript, #C, #Zig, #WebAssembly, #Clojure, #ClojureScript, #GLSL, #OpenCL, #Forth, #Houdini/#VEX. Earlier on, mainly Java (~15 years, since 1996).

Formative years in the deep end of the #Atari 8bit demoscene (Chip Special Software) & game dev (eg. The Brundles, 1993), B&W dark room lab (since age 10), music production/studio (from 1993-2003), studied media informatics, moved to London initially as web dev, game dev (Shockwave 3D, ActionScript), interaction designer, information architect. Branched out, more varied clients/roles/community for my growing collection of computational design tools, which I've been continously expanding/updating for the past 20+ years, and which have been the backbone of 99% of my work since ~2006 (and which helped countless artists/designers/students/studios/startups). Creator of thi.ng (since 2011), toxiclibs (2006-2013), both large-scale, multi-faceted library collections. Early contributor to Processing (2003-2005, pieces of core graphics API).

Worked on dozens of interactive installations/exhibitions, public spaces & mediafacades (own projects and many collabs, several award winning), large-scale print on-demand projects (>250k unique outputs), was instrumental in creating some of the first generative brand identity systems (incl. cloud infrastructure & asset management pipelines), collaborated with architects, artists, agencies, hardware engineers, had my work shown at major galleries/museums worldwide, taught 60+ workshops at universities, institutions and companies (mainly in EMEA). Was algorithm design lead at Nike's research group for 5 years, working on novel internal design tools, workflows, methods of make, product design (footwear & apparel) and team training. After 23 years in London, my family decided on a lifestyle change and so currently based in the beautiful Allgäu region in Southern Germany.

muzej, to Slovenia
@muzej@mastodon.social avatar

🎮🐱 The Atari Lynx (Lynx II in the photo) is the first portable console with a color screen from 1989. Like many others, it unsuccessfully attempted to compete with the Game Boy, even though it has several advantages over it:

🌈 Backlit 4096-color LCD with a resolution of 160×102.
💥 A special chip for hardware-accelerated graphical effects.
👈 Left-handed mode.

ac, to demoscene Danish

„Cheesy Future“ by Gordian Neumann aka Critikill / Brainstorm ^ Rebels ^ SWEET16.

Atari STE / 16 Colors (4bpp) / 320x200 px.

Released at Silly Venture 2023SE
's Atari ST/STE Graphics compo.
17th-20th August 2023.

Seg, to retrocomputing

update: i have aquired the cheapest apartment in brooklyn park and no one can stop me from setting up the most important computers first

the Atari 520ST and IBM PS/1 are back online and ready to resume resume retro shenanigans

stopped by TC Free Geek hoping for a CRT and was not disappointed, scored a 17" Dell E773c for $5, manufacture date June 2005

nicer monitor than the PS/1 warrants but damn it looks nice, i was sick of everything being awkwardly stretched out to 16:9 🙃

also scored a PS/2 TrackMan Marble and some optical mice

image/jpeg
image/jpeg
image/jpeg

kirkman, to bbs
@kirkman@digipres.club avatar

Back in 1991, the sysops of the "STaTus BBS" in New Zealand created a #GUI for their board.

The system was powered by "Instant Graphics and Sound," a plain-text vector graphics scripting language for the Atari ST similar to RIPscrip, but predating it by several years.

Here's a video showing an IGS demo they made to give an idea of their impressive "GEM Desktop" #BBS interface:

https://vimeo.com/joshrenaud/status-bbs-demo

#atarist #retrocomputing #vintagecomputing #digipres #interfaces #atari #textmode

c_a_schiller, to random
@c_a_schiller@mastodon.online avatar
Philsan, to retrogaming
@Philsan@mastodon.world avatar

Atari 7800 Manual Compendium, a book with all console retail games manuals with covers remastered in color based on box art as well as every hand-drawn artwork of screenshots, items, characters, etc. replaced with accurate in-game graphics faithful to the originals http://www.videogamemanual.com/

gereon, to VintageOSes German
@gereon@chaos.social avatar

Ab sofort steht der Sourcecode von für den unter MIT-Lizenz unter https://github.com/gereons/gemini zur Verfügung.

Angeregt durch eine Anfrage von @3rz habe ich eine >20 Jahre alte SCSI-Platte aus meinem letzten ST gefunden und noch lesen können.

Für die ST-Enthusiasten und Software-Archäologen unter euch veröffentlichen @icing und ich jetzt diesen Source.

Also, wer auch immer sich für sowas interessiert: Viel Spaß damit!

7sleepersmusic, to detroit
@7sleepersmusic@mastodon.social avatar

An advertisement for the 1981 single "Pocket Calculator", from the American music trade magazine . The single got heavy airplay in but failed to catch on elsewhere. I was unaware of the promotional campaign with . Wonder what that was all about?

MURRRAAAAY, to Nostalgia
@MURRRAAAAY@mstdn.party avatar
Philsan, to VintageOSes
@Philsan@mastodon.world avatar

Released version 2.5.0 of HATARI, #AtariST, TT and Falcon computers emulator https://hatari.tuxfamily.org/index.html #atari #retrocomputing

selzero, to VintageOSes
@selzero@syzito.xyz avatar

Did you used to make computer games using STOS or AMOS?

I tried but I was too young to afford the resources I needed and ended up using copies pirated from friends. Even so it was a much better experience than the other development environments I was using at the time.

AMOS The development environment for Amiga game programming.

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