I'm making a first person puzzle game called 100 Rooms. It's kinda like portal without the portals. First round of play tests was a lot of fun but now there's a lot of work to do. Screens, videos and devlog commencing soon. #godot#godotengine#devlog
All the puzzles for the new game have been planned! It's bigger that our previous ones, and it warranted the use of a good old Puzzle Dependency Chart™.
So, I've gotten a ton of questions about @rfparty on iOS. And the short answer is that Apple won't allow cyber security tools on the App Store. See the blog post linked.
It costs a lot to get iOS out the door(need an OS X box, a modern iPhone and dev license ~$2k+), but it's really not a ton of engineering work to actually port rfparty to iOS. It should be easy, but current app store rules are lame.
Happy Monday!!😁🎉
I optimized the bounty system further and have created a really dynamic solution! Check out my newest #Devlog! (slightly more technical than normal). https://vinciware.com/pressing-buttons
Two o'clock in the morning. I listened to various news, there is no point in sleeping...
Reopened Unity and Visual Studio. I want to quickly make an experimental system for the appearance of enemies, it will react to different indicators of the hero and the environment in order to throw different enemies to the player and loot. To make gameplay more fun, I hope...
I have a big scheme in my head, no time to draw a diagram
I've spent the last couple of days working on the 🇮🇹 Italian 🇮🇹 translation for my latest game "Not enough time", so I decided to write a blog post about the approach I used to make the game translation-ready (mostly so I won't forget again how it works, next time I make a game): https://blog.apicici.com/posts/2023/08/game_translations/
For the past couple months, I've been working on developing Bonesweeper into a bigger game, with the support of a grant from Screen Tasmania! I want to share as much of the process as I can. Keep an eye to this thread in the weeks and months to come! :) #gamedev#indiedeveloper