Portal is a 1986 game by Activision. It's a cyberpunk thriller / playable novel. You return from a 100 year exploration trip through the galaxy to find the Earth deserted and desolate. You log onto Worldnet to connect to Homer, the AI, to figure out what happened to humanity. #commodore#c64#InteractiveFiction#retrogaming
today’s pickup is a Palm Tungsten E2. really excited about this one because it has a built-in SD card slot and bluetooth, making for super easy program/file transfers
appears to never have been used, and the battery still holds a strong charge!
The Activision thing finally landed. Which means MS owns Infocom, via an impressive 40-year chain of buyouts, takeovers, and shakeups.
Now I formally put forth the plea:
Microsoft should put all of Infocom’s IP under a Creative Commons license. Or donate the rights to a nonprofit which can do the same. Let’s bring all these legally-shaky fan sites and collections into the light.
At a loose end and not sure what kind of project to take up. Should I write another novel? Start a web serial? Write some #interactiveFiction? An action RPG or sim game in #godotEngine? Videos on video game history? A #ttrpg
campaign book?
I need a side project now that I have a day job, to keep me moving, keep me creative.
Released today (finally): the digital edition of "50 Years of Text Games: From Oregon Trail to AI Dungeon," a 600+ page book exploring the many fascinating histories of interactive fiction. (And as a bonus, the physical edition started shipping in the UK/EU today too, with rest of world orders not far behind...) #InteractiveFiction#Games#BookLaunch https://aareed.itch.io/50-years-of-text-games
Do you do AI research in story generation or interactive fiction playing generation? Do you have a cool narrative system that you want to show off but don't know how to?
Submit to the Wordplay Workshop @ ACL 2024! https://wordplay-workshop.github.io/
Bit Shifter was so kind to provide me with a patched Z3 interpreter, so I can now play @8bitgames Hibernated 1 on my PET! Yes, it is slow as molasses, as it has to CONTINUALLY load from floppy, but it WORKS! It requires BASIC V4, and would profit from some extra RAM, but still! This would have been a hit back in 1977. Or even 1980 for that matter. ;) #InteractiveFiction#commodorePET#commodore#retrogaming
I wrote a very short, #horror-themed #InteractiveFiction game in 2010 called "The Warbler's Nest”. It was kinda my own thesis in that whole field, and its publication was one of many events that would lead to my co-founding IFTF years later.
My own site for it: https://jmac.org/warbler/ I like to think it still holds up? As much as any parser game possibly can, I hope?
Working on a blog post about a work very tangentially connected to it, now…
Hello! I've made my very first game. It's a short game about a botanist banished to the moon for attempting to create sentient plant life, crafted in Bitsy.
it's just a front page right now, but i got my jujutsu kaisen junpei/yuuji fic website up and running, right now it just hosts a short lyric fragment of my japanese #writing that i translated into eng and my junpei #art
i really love design, but i can't take too much credit, building off of a premade neocities template, but making it my own!!
it'll end up being more of an #interactivefiction incl. music and "branching choice links" similar to twine, but from scratch