vga256, to retrogaming
@vga256@dialup.cafe avatar

Exile: Escape from the Pit game is absolutely endearing in win 3.1

thevglibrary, to ethelcain
@thevglibrary@mstdn.social avatar

Assembled from developer interviews, "EVERYBODY SHAKE!" has just been catalogued❗️

This book follows @hengineer on his journey from creating shareware on the Apple Macintosh and attaining senior positions at and to the inception of .

👉
https://www.thevideogamelibrary.org/book/everybody-shake-the-making-of-spaceteam

@bookstodon

dfx, to retrogaming
@dfx@techhub.social avatar

I just added the original tech demo of "MicroMan" to my retro collection. I was always a fan of the finished game "The Adventures of MicroMan", but this one started it all, back in the day.

Shoutout to "Brian L. Goble", if he's still around somewhere! ;-)

MicroMan tech demo - credits showing a photo of "Brian L. Goble".
"MicroMan" tech demo, screenshot

ldodds, to DOOM
@ldodds@mastodon.me.uk avatar

If we're sending copies of Earth culture into space, lets do this galactic shareware properly.

DOOM can be freely distributed to all carbon based life-forms.

vga256, to bbs
@vga256@dialup.cafe avatar
dfx, to retrogaming
@dfx@techhub.social avatar

Another one for the collectors!

A Titanium Seal shareware release from 1993: "Castle of the Winds - A Question of Vengeance" for Windows 3.1. 720K KryoFlux disk image and 300dpi scan.

https://archive.org/details/castle-titanium_kryoflux

Have fun!

Castle of the Winds I - Inventory screen

MutantFuturist, to retrogaming
@MutantFuturist@mastodon.social avatar

Does anyone out there have the first CD of this Australian shareware compilation?

kyonshi, to random
@kyonshi@dice.camp avatar

Listening to Shareware Heroes by @MossRC at work. Turns out the audiobook version is on the O'Reilly Learning Platform which my company gives us access to.

I don't think this was why they gave us the access, but well.

https://sharewareheroes.com/

vga256, (edited ) to random
@vga256@dialup.cafe avatar

although @MossRC has already written extensively on the topic of , i love this little article by one of the former employees of Ambrosia Software - makers of Escape Velocity

it chronicles the ins and outs of first selling "nagware" and then "crippleware" when times got tougher for the company

https://tidbits.com/2002/03/11/the-plain-truth-about-casual-software-piracy/

inspired by the article, one of the goofy things i decided to do for the mac-like wildfire simulation game i'm working on is selling it as....... shareware!

... which of course requires a naggy splash screen, running in its own os 😆
here's a little test i did to see what it would play/look like

lunarloony, to random
@lunarloony@dosgame.club avatar

Do you like ? Why not pop along to my this evening and we'll play some. On Real Hardware, no less!

https://twitch.tv/lunarloony

WoodooProd, to gaming French
@WoodooProd@mastodon.cloud avatar

I was sorting through some CDs, and came across one (from a serie: softs 1, soft 2, etc..) on which I burned various things, including some Shareware games. It was made in 2000.

That's 23 years ago! :0)

"777 Slots" by Ultisoft in Windows version (1999).
I searched on the internet and couldn't find this game. I'll probably send it to archive.org soon!

Fun & addictive! :0)

WoodooProd, to gaming French
@WoodooProd@mastodon.cloud avatar

Enjoying "Crystal Caves" - (1991) ..

A good balanced challenge! & with a great gameplay.

A platform hidden gem, I think.


image/png

vga256, to random
@vga256@dialup.cafe avatar

i had no choice but to make a cheesy local computer store display circa 1994 for 5.25 day.

WoodooProd, to gaming French
@WoodooProd@mastodon.cloud avatar

I strongly recommend reading "Masters of Doom" by David Kushner (Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture)

If you like stories about games devs, computer history, culture, etc.. It's a fascinating book about how they built the thing & succeed.

John Carmack & John Romero are video games devs Legends!

https://www.amazon.fr/gp/product/0812972155


WoodooProd,
@WoodooProd@mastodon.cloud avatar
WoodooProd, to gaming French
@WoodooProd@mastodon.cloud avatar
WoodooProd, to gaming French
@WoodooProd@mastodon.cloud avatar

The Dungeons of Grimlor

But where is the key?!
I cleaned the level and no key in sight..


mjgardner, (edited ) to random
@mjgardner@social.sdf.org avatar

I updated the @homebrew cask to the latest release of version 12. So if you’re a user and were wondering why you were stuck on version 11, that’s why.

https://formulae.brew.sh/cask/graphicconverter

https://github.com/Homebrew/homebrew-cask/pull/146649

GraphicConverter is a legendary thirty-plus-year-old image editing powerhouse; even bundled it with new ​s before they released .

dabbling_duck, to random

DOS detectives, help! This screenshot brought up lost-yet-vivid childhood memories, and of course I went looking... only to find this "The Haunted Manor" appears nowhere on archive.org, doesn't come up on Google, doesn't seem to exist on MobyGames, and has no hits on YouTube. I can't find any evidence of a DOS developer called "Fiendish Software" either.

Curiously enough, I still own the cover disk for this issue of PC Review, but not the 5.25" that would have this game on it. The version I played as a child was just an executable on a generic floppy disk, probably downloaded from a BBS.

I've already gone through a half-dozen Night Owl compilation discs trying to find the game, without luck. Please send help so that I do not have to explore any more of these interminable shareware archives I beg you

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