Assembled from developer interviews, "EVERYBODY SHAKE!" has just been catalogued❗️
This book follows @hengineer on his journey from creating shareware on the Apple Macintosh and attaining senior positions at #BioWare and #EA to the inception of #Spaceteam.
I just added the original tech demo of "MicroMan" to my retro collection. I was always a fan of the finished game "The Adventures of MicroMan", but this one started it all, back in the day.
Shoutout to "Brian L. Goble", if he's still around somewhere! ;-)
A Titanium Seal shareware release from 1993: "Castle of the Winds - A Question of Vengeance" for Windows 3.1. 720K KryoFlux disk image and 300dpi scan.
Listening to Shareware Heroes by @MossRC at work. Turns out the audiobook version is on the O'Reilly Learning Platform which my company gives us access to.
I don't think this was why they gave us the access, but well.
although @MossRC has already written extensively on the topic of #macintosh#shareware , i love this little article by one of the former employees of Ambrosia Software - makers of Escape Velocity
it chronicles the ins and outs of first selling "nagware" and then "crippleware" when times got tougher for the company
inspired by the article, one of the goofy things i decided to do for the mac-like wildfire simulation game i'm working on is selling it as....... shareware!
... which of course requires a naggy splash screen, running in its own os 😆
here's a little test i did to see what it would play/look like
I was sorting through some CDs, and came across one (from a serie: softs 1, soft 2, etc..) on which I burned various things, including some Shareware games. It was made in 2000.
That's 23 years ago! :0)
"777 Slots" by Ultisoft in Windows version (1999).
I searched on the internet and couldn't find this game. I'll probably send it to archive.org soon!
I updated the #GraphicConverter@homebrew cask to the latest release of version 12. So if you’re a #MacHomebrew user and were wondering why you were stuck on version 11, that’s why.
GraphicConverter is a legendary thirty-plus-year-old #macOS#shareware image editing powerhouse; #Apple even bundled it with new #Macs before they released #iPhoto.
DOS detectives, help! This screenshot brought up lost-yet-vivid childhood memories, and of course I went looking... only to find this "The Haunted Manor" appears nowhere on archive.org, doesn't come up on Google, doesn't seem to exist on MobyGames, and has no hits on YouTube. I can't find any evidence of a DOS developer called "Fiendish Software" either.
Curiously enough, I still own the cover disk for this issue of PC Review, but not the 5.25" that would have this game on it. The version I played as a child was just an executable on a generic floppy disk, probably downloaded from a BBS.
I've already gone through a half-dozen Night Owl compilation discs trying to find the game, without luck. Please send help so that I do not have to explore any more of these interminable shareware archives I beg you