I'm not a "Linux Guy" really but I started re-evaluating it lately, and I think it might not just be for the Tech Weirdos anymore. It can absolutely be a daily driver for a lot of game developers now!
Do YOU want to write game dialogue for #UE5? Would you like to write the whole script in text like a movie script, that's easy to edit, and version control friendly? Want to perform camera cuts, sync with cutscenes, and animate characters?
Started a series on @UnrealEngine called #NowYouKnow which are meant to be short quick tips (mostly under 1 min) and here is the first video. I'll keep adding more videos in the coming weeks. https://youtu.be/0cVhcQB6zL4
I've uploaded some videos of my personal gamedev work from the past 2 years. I'm still looking for work, so this is my way of trying to put myself out there.
In my professional work I've mainly done technical animation, but I've touched pretty much every aspect of Unreal Engine development.
I'm curious what everyone's thoughts are about games with federated servers and server browsers
I'm looking into developing a matchmaking backend for a (peer-to-peer) game I'm working on. Ideally, I'd like to design the system to survive beyond official development of the game (security patches not withstanding). And if possible make the backend plug-and-play for other multiplayer games.
Instead of one singular "official" server browsing backend. You can log into / subscribe to multiple both official and community hosted server lists. And I'd like to make hosting a server browser backend as simple as possible.
Has this sort of thing been done before? If so are there any projects out there you can point me too?
screenshots from work today... cursed bramble, for the outer world.
it moves slightly too, making it kind of like a twisting pile of snakes or worms.
this is the cursed area that you don't want to go to.
Have you ever wanted to create your own toolbar widgets but didn't know how? Slate was too intimidating? The example only showed how to make a button? Look no further!
With this you can create your own toolbars using UMG directly in the editor!
thread of screenshots from my work yesterday. i finished the mountaintop graveyard where you talk to the spirit buried there! the ethereal entity will give you what you need on your journey. you can also explore the poems here, which give more context to the game and space that you are in... 1/5
~ #GameDev#GameArt#IndieGameDev#Surrealism#Poetry#Horror#UnrealEngine
BlueSuburbia is now available for free, as early access, on the Epic Games Store! https://store.epicgames.com/en-US/p/bluesuburbia-49019f
✨🌔🔮🏠🌒
"BlueSuburbia is a haunted world where you explore poems through immersive environments. Seek out dark secrets, confront your demons, and delve deeper into a dream that dances between beauty and horror."
We've just released our horror roguelite!
Harvest Hunt is out on Steam after a couple of years of dev. We're a core 3 person team (I'm the Lead artist). It's a horror roguelite loaded with ambience and a lot of european and Portuguese inspired folklore and other stuff there 🙂
Have a look, wishlist! Hell, buy it if you're so inclined! https://store.steampowered.com/app/2009620/Harvest_Hunt/ #indiedev#unrealengine#horror#gamedev
In this video I go through five things I believe are useful for Technical Artists to explore in the path of becoming a #ShaderWitch, and five things I think are essential to the job of #TechnicalArt.
i got this beautiful hypercard style (dithery black and white low-fi looking...) post processing effect working!
i'm making parts of the world where certain poems show like you are walking through a hypercard... it's a beautiful effect!
~ #GameDev#IndieGameDev#IndieDev#GameArt#UnrealEngine
Aller il est temps de respecter la coutume et de faire mon #introduction
Je suis Skunk car j'aime bien les moufettes 🦨. Homme franco-suisse de 40 ans. Pas vraiment français ni vraiment suisse mais je m'en fout j'aime mon petit bout de pays bizarre.
Contrôleur aérien et pilote privé. Je baigne dans l'aéronautique depuis mon adolescence donc forcément j'ai basculé du coté obscur de la force et bosse dans le secteur.
Je vole de moins en moins car tout coûte cher dans la vie et ayant grandi avec un IBM PS/1 à la maison je suis forcément devenu geek et gamer. Je peux donc assouvir ma soif de vol aux instruments grâce à Flight Sim et Xplane (et pas du tout car il est impossible de louer un #Airbus).
A 20 j'ai décidé réaliser mon rêve; être artiste et devenir écrivain. A 30 ans j'ai pris la décision de me sortir les doigts du fondement pour quitter mon job. A 40 ans je suis toujours dans l'aérien et n'ai que des manuscrits non réécrit ou corrigés...
Du coup, nouveau plan ! Je vais apprendre le #python et le #c++, #blender et #unrealengine. Perfectionner mes #mathématiques, faire du #datascience et écrire des #algorithmes pour devenir un gros profiteur #capitaliste qui paie son loyer en faisant du #trading. Mais surtout pour reprendre le contrôle sur mon emploi du temps et utiliser ce temps libre pour l'écriture mais aussi devenir expert #ue5, monter une entreprise dédiée à ça qui finira par faire des jeux vidéos car le #10èmeArt c'est la vie ❤️
La suite est simple: Succès, domination du monde, fêtes, abus, mst, alcoolisme, mort.
Mais bon pour l'instant je soigne ma procrastination en traînant sur le Fediverse donc ça n'avance pas beaucoup cette histoire...