TheSpaceshipper, to Starfield
@TheSpaceshipper@socel.net avatar

Starfield is now available to everyone. Have fun!
Art by Ilya Nazarov.
#starfield #bethesda #games #RPG #spaceships #conceptart

TheChrisPaduan, to Starfield
@TheChrisPaduan@sfba.social avatar

Starfield brings us the Sweet Rolls once again.

itnewsbot, to tes
@itnewsbot@schleuss.online avatar

Starfield’s missing Nvidia DLSS support has been added by a free mod - A video from modder PureDark shows off the performance benefits of DLSS3 in the Pa... - https://arstechnica.com/?p=1965508

Imperor, to Starfield
@Imperor@mastodon.social avatar

Say what you will about but getting to build your own ship, especially off the hull of something you captured is a really fun and rewarding experience.

Here's my first B-Class ship, The Revenge.

Now, if only the processes around the fun bits weren't so darn yankie and fiddly.

jimmyb, to Starfield
@jimmyb@selfhosted.cafe avatar

So I think I can start playing at 19:00 CDT today. 🤔

🎮

paul, to Starfield

So as a subscriber I was going to wait for , although a huge fan of the and moderate fan of , I wasn't really looking forward to Starfield, but I got the Premium Upgrade pass a couple of days ago to play it early.

Actually surprised how solid it seems to be on launch. If the same holds true for the Elder Scrolls VI we should be in a good place!

belghast, to Starfield
@belghast@gamepad.club avatar

Morning Folks! While I shared some of this on the podcast yesterday, I spent some time this morning talking about my early impressions of after some thirteen hours in the game. I'm really enjoying myself, but also spend quite a bit talking about some of the failings of the game systems.

Starfield First Impressions
https://aggronaut.com/2023/09/04/starfield-first-impressions/

TheChrisPaduan, to Starfield
@TheChrisPaduan@sfba.social avatar

NGL, got a little verklempt when I saw this tribute to the late Alex Hay in Starfield. Hidden in case you want find it for yourself.

CorentinLamy, to tes French
@CorentinLamy@mastodon.social avatar

Ce que je disais quand je parlais d'un "rapport au monde à la " dans , c'est que oui, il y a 10000 lieux visitables (et interchangeables) mais on ne peut pas se balader entre deux de ces lieux. En fait, en réalité, c'est davantage un système à la , puisque dans Daggerfall on pouvait : c'est juste que ça n'avait aucun intérêt, du coup on utilisait le fast travel, comme dans Arena ou Starfield.

https://vm.tiktok.com/ZGJtPBs1P/

CorentinLamy, (edited )
@CorentinLamy@mastodon.social avatar

En rétrécissant le scope de leurs jeux à partir de Morrowind, a résolu un casse-tête : comment donner une densité à l'infini ? Je ne suis pas vraiment étonné qu'en ré-élargissant le scope 20 ans après ils retombent dans les mêmes "travers" (qui à mon sens n'en sont pas vraiment, c'est même pour ça que je suis curieux d'y jouer malgré le setting qui ne m'intéresse pas), je suis même surpris qu'ils assument, à un problème identique, de proposer exactement la même solution qu'en 1996.

kaiserkiwi, to Skyrim German
@kaiserkiwi@corteximplant.com avatar

Funfact: Ich hab erst mit der Special Edition damals durchgespielt. Davor hat es mich irgendwie nie gepackt. Ich schätze also, ich werde dann realistisch wirklich spielen, wenn mein Kind eingeschult wird.

Dann sind wenigstens einige Bugs gefixt (Sind wir ehrlich, definitiv nicht alle und auch nicht alle großen. Skyrim hat bis heute Game Breaking Bugs). Und vielleicht nehmen sie sich ja ein Beispiel an und fixen die prozentual generierten Planeten, die in allen Videos sehr sehr langweilig außerhalb der Städte wirken.

Ich verstehe sowieso noch nicht, warum sich für 1.000 Planeten entschieden hat, die man dann noch nicht mal komplett erforschen kann. Warum nicht einfach 10, die aber wirklich ausgearbeitet sind? Selbst das wäre vermutlich schon zu viel.

TheSpaceshipper, to Starfield
@TheSpaceshipper@socel.net avatar

Starfield (2023): Neon city, art by Ilya Nazarov

With Starfield's pre-production having begun in autumn 2015, some Bethesda employees have been working on the game for eight years. And for most of them, at least five years. Hats off to them.
#starfield #game #scifi #conceptart #bethesda

deckverse, to Starfield
@deckverse@meta.masto.host avatar

My God, truly is the best Bethesda game to date. It's everything I wanted. Rarely did ANY media suck me in so quickly that I've lost complete track of time. I just wanted to take a quick look before bed (at 2 am), and suddenly it was 7 am. Todd, you son of an Ashta...

video/mp4

kaiserkiwi, to Starfield
@kaiserkiwi@corteximplant.com avatar

Looks like it's safe to wait 2-6 months until I play .

I'm a bit surprised it gets called "polished" in the video. In general voice over and images don't really fit in this video. 🤔

But in the end it gets pretty clear: Starfield is pretry much just compared to older titles and not the rest of the industry. 😅

https://youtu.be/LlStOHRI56o?si=chp5IrCdfM1KWMuG

Hyphlosion,
@Hyphlosion@donphan.social avatar

@kaiserkiwi I get you’re looking for reasons NOT to play something, but c’mon.

I was totally blown away by my first couple hours playing . It’s actually my first Bethesda game, so I don’t have any baggage or lowered expectations or whatever when it comes to their reputation for buggy games.

The game does indeed feel very polished and it feels like No Man’s Sky’s older brother. It’s gorgeous! Haven’t come across any bugs yet that I recall.

My only minor gripe is the text on the HUD can sometimes be hard to read because of the HUD being translucent.

Other than that, I’m very pleased and can’t wait to play more! It gives me a reason to use my Xbox Series X more. It’s the space game I’ve always dreamed of.

This is coming from an unbiased opinion from someone who is neither a or fan. But I must confess that I am a Pokémon fan and I love Scarlet and Violet. Stark contrast with the polish, let me tell you!

nicod, to Starfield French
@nicod@diaspodon.fr avatar

Je suis à deux doigts d'acheter l'édition premium de Starfield, juste pour pouvoir y jouer dès cette nuit à 2h au lieu d'attendre le 6 septembre.

Le premier jeu de Bethesda Game Studios depuis Skyrim et Fallout 4, ça fait des mois que je l'attends !!!

J'ai vu un stream tout à l'heure, il a l'air absolument à la hauteur...

Je vais craquer 😱

ScarbirGaming, to Starfield

getting the predicted 84-88 score. And some or fans screaming some 7/10 reviews are too critical…

…while no one played it yet.

Some of my favourite games have 84-88 Metacritic scores.

Really. Go play it and see if you like it for yourself.

Impressions: Starfield’s sheer scale is already giving me vertigo (arstechnica.com)

There's a quote from Douglas Adams' The Hitchhiker’s Guide to the Galaxy that I’ve been thinking about a lot lately. “Space is big,” he writes. “You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the drug store, but that's just peanuts to...

Pixelle, to Xbox

Starfield Review - IGN https://www.ign.com/articles/starfield-review

IGN gives Starfield a 7. Ouch. This was the title that was meant to save Xbox. Microsoft’s mediocrity continues.

SimonSays, to Starfield
@SimonSays@mstdn.games avatar
furbyonsteroids, to Starfield
@furbyonsteroids@ohai.social avatar

I feel absolutely NO excitement for and it feels weird considering how much excitement is out there. And also how much I loved Skyrim all these years ago.. I don't remember the last time I felt like that. I think the "you can explore 1,000 planets" gave me such a big "yikes", that I lost all interest in it. Those planets are obviously generated and that's NOT what I want in a Bethesda game. Not to such a degree anyway. It's wild.
But glad it's seeing good reviews.

itnewsbot, to microsoft
@itnewsbot@schleuss.online avatar

Impressions: Starfield’s sheer scale is already giving me vertigo - Enlarge / We are all but specks amid Starfield's vast cosmos.

... - https://arstechnica.com/?p=1964514

ne1for23, to random
@ne1for23@betweenthelions.link avatar

AMD Warns of Fake Radeon Starfield GPU Giveaways

The irresistible lure of this graphics card design might encourage scams.

https://www.tomshardware.com/news/amd-warns-of-fake-radeon-starfield-gpu-giveaways

ne1for23,
@ne1for23@betweenthelions.link avatar

PC Performance: How Much GPU Do You Need?

Tom's Hardware is testing Starfield on a bunch of graphics cards to see how they run, with and without FSR 2 upscaling. The latest RPG from promises a massive world, and Tom's Hardware is here to determine how much PC you'll need to run it.

https://www.tomshardware.com/features/starfield-pc-performance-how-much-gpu-do-you-need

itnewsbot, to microsoft
@itnewsbot@schleuss.online avatar

Starfield leaker arrested for felony theft after attempting to sell early copies - A pile of Starfield discs sits on a car seat in a video posted by Harri... - https://arstechnica.com/?p=1963719

timelordiroh, to tes
@timelordiroh@mstdn.iroh.tv avatar

The curse of games:

playing fallout "You know, I love this game, but i'm kinda in the mood for some fantasy elements. I'ma go play some skyrim.

playing skyrim You know, I love this game, but it's making me want some grungy sci-fi. I'ma go play some fallout.

I'm always switching between the two.

CorentinLamy, to retrocomputing French
@CorentinLamy@mastodon.social avatar

Oh mais j'y pense, je vous ai pas encore abreuvés, sous Mastodon, de ma collection de vieux jeux PC 🤓

De passage chez mes parents où elle est stockée je vais pouvoir vous montrer ça, je commence par ce Caesar II que je viens juste de recevoir.

Un jeu que j'ai jamais possédé mais que j'ai poncé chez un copain, son "Plebes are needed" me hante encore.

#Retrocomputing #retrogaming #90s #caesar #bigbox #PCgaming

Le verso et l'intérieur de la boîte. On y voit la notice et le boîtier du CD.

CorentinLamy,
@CorentinLamy@mastodon.social avatar

Fin des années 90, est à un tournant : continuer à faire des jeux comme et ou tenter une nouvelle formule ? Deux projets sont lancés, le classique par Julian LeFay, lead sur TES 1&2, et le jeu d'action/aventure par un jeune Todd Howard, qui refonde en passant le lore de la série. Ce dernier convainc : LeFay quitte Bethesda tandis qu'Howard se voit confier le dev de , qui devra au moins autant à Redguard qu'aux premiers .

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