PixelBandits, to VideoGames
@PixelBandits@nerdculture.de avatar

If you'd like to get nostalgic, we're back from 19:30 tonight at https://twitch.tv/pixelbandits where you can find:

90s Ps1 classics played on original PS One hardware
A welcoming, safe and inclusive community
Anonymous lurking and follows
Viewer participation if you like
dad jokes

We're actively anti-toxic and anti-discrimination. If that sounds like your bag, I'd love to chat about your gaming loves. All shares very welcome <3

cutefloor, to DOOM
@cutefloor@mastodon.social avatar

Freedoom is a free and open-source first-person shooter game using the DOOM engine. Initiated in 1999, it aims to provide a complete game experience compatible with custom levels, music, and graphics from the DOOM community. Version 0.13.0, released on January 29, 2024, offers enhanced compatibility, removal of Boom features, bug fixes, and new content. This video shows Phase 1.

https://www.youtube.com/watch?v=JH4QSMgHYR8

Migueldeicaza, to random
@Migueldeicaza@mastodon.social avatar

The nice thing about retro games is that they don’t expire - unlike 99% of modern games [1]

[1] I pulled this number out thin air

Madagascar_Sky,
@Madagascar_Sky@mastodon.social avatar

@Migueldeicaza
I'm going to be that guy and spam this wherever it is relevant, but I don't know when the next best opportunity will come.

Everyone who cares about game preservation should watch the video below and participate. This is a Global Legal action being taken, so take heed.

It is being spear headed by Ross of Freeman's Mind machinima fame. He wants to stop The Crew from dying.

https://www.youtube.com/watch?v=w70Xc9CStoE

Go here - https://www.stopkillinggames.com/

ktec, to FinalFantasy
@ktec@mastodon.social avatar

💥 Celebrating the 30th anniversary of VI on the ! Mind-blowing fact: Each character takes centre stage - their stories intertwine, making everyone the protagonist!

Play your favourite classic , all on one device, with our handhelds. Explore our collection at K-TEC UK, complete with brand-name SD cards and custom firmware pre-installed. Get your gaming nostalgia fix today.

https://k-tec.uk

jake4480, to c64
@jake4480@c.im avatar

Bugs Bunny: Private Eye, an unreleased Commodore 64 game created in 1992 but canceled due to the closure of its developers Hi-Tec Software, was completed and released in 2012 via Games That Weren't.

You can grab it here via their website: https://www.gamesthatwerent.com/gtw64/bugs-bunny

jake4480, to PS2
@jake4480@c.im avatar
ktec, to Godzilla
@ktec@mastodon.social avatar

🚀 Celebrating the 30th anniversary of the critically acclaimed on the ! Trivia bit: The boss sounds were sampled directly from movies!

Play your favourite classic , all on one device, with our handhelds. Explore our collection at K-TEC UK, complete with brand-name SD cards and custom firmware pre-installed. Get your gaming nostalgia fix today.

https://k-tec.uk

thevglibrary, to zxspectrum
@thevglibrary@mstdn.social avatar
jbzfn, to mortalkombat
@jbzfn@mastodon.social avatar
jbzfn, to retrogaming
@jbzfn@mastodon.social avatar

「 He felt that Windows should be a gaming platform, so he called John Carmack over at id and he said that he’d port Doom to Windows for free. He got a couple of developers to work on it with him. Initially, the intent was to target Windows 3.11 via win32 and WinG and the working title was WinDoom. This changed in late 1995, and the only target from there on was Windows 95. The resulting ported game was titled Doom 95 」

https://www.abortretry.fail/p/the-birth-of-windows-gaming

writer13_press0451, to DOOM
@writer13_press0451@gametoots.de avatar

iD Software 33th anniversary stream with John Romero, Tom Hall and David Craddock right now:

https://www.twitch.tv/theromero

Come hang out!

cutefloor, to retrogaming
@cutefloor@mastodon.social avatar

Jetpack: Christmas Special! is a freeware edition of Jetpack, published in 1993 by Software Creations. In this game, the player takes on the role of Santa Claus and explores Christmas-themed levels, collecting gifts and presents while facing various challenges. It features a level editor and supports up to eight players using a keyboard and/or joysticks.

Merry Christmas!

https://www.youtube.com/watch?v=zOD6k386lf8

ktec, to retrogaming
@ktec@mastodon.social avatar

Did you know that (1988 / ) was originally going to use a pressure-sensitive button? The feature was scrapped due to patent issues, along with half the character actions.

Play your favourite classic , all on one device, with our handhelds. Explore our collection at K-TEC UK, complete with brand-name SD cards and custom firmware pre-installed. Get your gaming nostalgia fix today.

https://k-tec.uk

cutefloor, to DOOM
@cutefloor@mastodon.social avatar

WinDoom is an early port of DOOM v1.8 for Windows 3.1x, made by Gabe Newell and Robert Hess. It used Win32s and WinG APIs to enhance graphics and sound, and supported MIDI music. It had some technical issues, but was playable. WinDoom was never released and was replaced by DOOM 95, which used DirectX and was a showcase for Windows 95.

https://www.youtube.com/watch?v=_if2Pa0jicA

ktec, to SonicTheHedgehog
@ktec@mastodon.social avatar

Did you know that the 8-bit (1991) for the was developed after its 16-bit counterpart? Built from scratch, it was made by newly-formed developers, Ancient.

Play your favourite classic , all on one device, with our handhelds. Explore our collection at K-TEC UK, complete with brand-name SD cards and custom firmware pre-installed. Get your gaming nostalgia fix today.

https://k-tec.uk

cutefloor, to DOOM
@cutefloor@mastodon.social avatar

Let’s celebrate DOOM’s 30th anniversary, the legendary shooter that changed gaming forever. Since 1993, DOOM has inspired many games and left a lasting impact on pop culture. Experience the thrilling action, amazing design, and the iconic demons again. Happy 30th, DOOM!
This video shows DOOM 95, an official port of DOOM to Windows by Microsoft.

https://www.youtube.com/watch?v=7Xs8niaLiEY

cutefloor, to DOOM
@cutefloor@mastodon.social avatar

Let’s celebrate DOOM’s 30th anniversary, the legendary shooter that changed gaming forever. Since 1993, DOOM has inspired many games and left a lasting impact on pop culture. Experience the thrilling action, amazing design, and the iconic demons again. Happy 30th, DOOM!
This video shows DOOM 95, an official port of DOOM to Windows by Microsoft.

https://www.youtube.com/watch?v=7Xs8niaLiEY

SinclairSpeccy, to retrogaming

30 years ago on December 10, 1993, Id Software released DOOM

DOOM achieved critical acclaim, selling millions of copies. It's often regarded as the "father" of first-person shooters.

DOOM's legacy extends through expansions like The Ultimate Doom and the continuation of the franchise with titles like Doom II, Doom 3, Doom (2016), and Doom Eternal

This image is a screenshot of the Doom computer game. It is taken in level six ("Central Processing") of the game's first episode. The player is walking along a pathway surrounded by radioactive ooze, holding a chainsaw as a weapon. A sergeant can be seen ahead. Zombie people obscured in the shading can be seen in the distance.
To promote Windows 95, Microsoft CEO Bill Gates showcased a video presentation while digitally superimposed into Doom.[43]

SinclairSpeccy, to retrogaming

29 years ago December 3, 1994, Sony released the original PlayStation in Japan.

Originally intended as a CD-ROM add-on for the Super Famicom, Sony's "Play Station" evolved into a standalone console.

The PlayStation was part of the fifth generation of video game consoles, competing against the Sega Saturn and the Nintendo 64

cutefloor, to retrogaming
@cutefloor@mastodon.social avatar

Dive into gaming history with the leaked prototypes of Rise of the Triad! Originally planned as an expansion for Wolfenstein 3D, the game evolved into a standalone first-person shooter with unique gameplay mechanics. Uncover the early days of this iconic title and witness its transformation from a mere add-on to a groundbreaking game.

https://www.youtube.com/watch?v=YVuAsP3o48o

SinclairSpeccy, to Xbox

22 years ago on November 15, 2001, in North America, Microsoft introduced the original Xbox.

Alongside the console launch, Bungie, a game development company, released "Halo: Combat Evolved" as an exclusive title for the Xbox.

"Halo" became a flagship game for the Xbox, showcasing its capabilities and contributing significantly to the console's success

jbzfn, to retrogaming
@jbzfn@mastodon.social avatar

👾 Galaga – 30th Anniversary Developer Interview

「 because there were still so many Galaxian and King & Balloon pcbs circulating, we again used the Galaxian hardware, but this time to create another “space game”—and that turned out to be Galaga 」

https://shmuplations.com/galaga/

digitalart_jason, to Nintendo
@digitalart_jason@mstdn.ca avatar

https://www.youtube.com/watch?v=6uPjMF5kI7o Forgotten NES Games - Pat the Punk (15th Anniversary)

jbzfn, to retrogaming
@jbzfn@mastodon.social avatar

👾 The Space Invaders Creator Reveals the Game’s Origin Story
@WIRED

「 “I based a new target on an octopus, and since it was now an alien, there was no problem shooting it,” he says. And with the shape not having to be specifically recognizable, any issues with realism went away. Nishikado set about creating further enemies, abstracted from marine creatures like crabs and squids 」

https://www.wired.com/story/space-invaders-45-years-tomohiro-nishikado/

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