Todd Howard says that Starfield's ship AI sucks on purpose so players can actually hit stuff: 'You have to make the AI really stupid'

Todd Howard agrees that it was a bit of a pain to get right, as he said in a recent interview with the Academy of Interactive Arts & Sciences. "[Space combat] was way harder than we thought … We see a lot of space games where you're gonna have like, derelict ships or other things to fly around, just to get a sense of motion,...

  • All
  • Subscribed
  • Moderated
  • Favorites
  • PCGaming
  • slotface
  • kavyap
  • everett
  • Durango
  • osvaldo12
  • rosin
  • thenastyranch
  • DreamBathrooms
  • mdbf
  • magazineikmin
  • InstantRegret
  • Youngstown
  • ngwrru68w68
  • anitta
  • megavids
  • normalnudes
  • ethstaker
  • cisconetworking
  • tacticalgear
  • khanakhh
  • cubers
  • GTA5RPClips
  • provamag3
  • modclub
  • Leos
  • tester
  • JUstTest
  • lostlight
  • All magazines