Huh, this is kinda cool. With some of the updates to Lemmy, I'm starting to see posts from an instance's gaming community thanks to following the gaming tag.
It looks like they're trying to make it so the community names are read by Mastodon (& maybe other fediverse microblogs) as tags.
In a character creator for ages before setting out into the rest of the game...Only to face the final boss: character name...And neither a default name nor a name generator built-in.
Forget the Souls games, the most difficult type of game is the Character Creator.
Tried searching around but didn't surface any clear info: anyone know roughly how many people have to use a tag on Steam before it starts appearing for others to apply/search by?
I realize the info is likely deliberately withheld by Valve to mitigate people gaming the system, but also that that won't stop people figuring out some rough info on it.
Do you have any weird gaming / sound memory combinations?
It was 1998. My brother got Tenchu for Christmas. He also got the Phil Collins' Greatest Hits CD. Which is why I can't play this without singing Easy Lover.
Is Steamdb's tags page relatively comprehensive for the tags used across Steam?
If so I'm kind of surprised that Grindy isn't a tag on there. I'd like that to filter out those games, and those that love them could more easily find'em. Win-win!
Just wanted to let #retrogaming know that there's a very small chat that just started recently on Matrix for retrogaming. Would be great to get more people to join up: #rgmng:matrix.org
I finished my first run in #LiesOfP after about 36 hours. I felt a bit overpowered in most places, but I found the boss balance a bit strange at times.
Apart from that, a really excellent game, I'm already looking forward to NG+ and the path to platinum :owi:
Jetzt live diskutiere ich mit @AnjaHirschel , Rechtsanwältin Renate Schmid und #StopKillingGames-Sprecher Daniel Ondruska die EU-Initiative gegen das Computerspiele-Sterben.
Als #Piraten setzen wir uns für die Rechte von Gamer*innen ein und für die gleichberechtigte Anerkennung von #Gaming als modernes Kulturgut!
Right, with couple of toots already out it's time for an #introduction!
We're the Middle Ages in Modern Games conference: we're a small independently run annual event that specialises in short-form, written papers on how medievalisms and medieval societies are used in modern games and gaming.
If that sounds good, do follow us and read along as we post links to our papers! Boosts on this welcome so we can find interested people.
I feel more confident and ready to make a Sci-Fi adventure game. My result of studying the Unreal Engine for May 2024, the 3rd month of the transition from Unity to Unreal
Silent Hill 2 remake with "preserved authenticity" and "adapted for modern audiences" ?!@! WTH. No one asked for that... we want it for modern hardware.... NOT modern audiences.