In the entire history of computing, there has never been a more important time to teach people about #Linux than right now.
(And never a worse time for me not to be doing @Linux4Everyone -- so I hope my fellow YouTube and content creators will double down and show people the light!)
Having to deal with friends and family who find Linux difficult to use and unintuitive is definitely a nightmare.
Since you recommended it to them, you also end up having to provide a 24/7 tech support service (which is less than ideal). ๐ฌ
It's much better to find other ways of getting more people to use Linux โ whether it's by contributing code, writing documentation or publishing guides.
That's much less stressful and way more productive! ๐
I think the lack of a good screenshot utility is what's going to get me to leave #Gnome behind. The default one is not great, and none of the others that work on Wayland work for me on Gnome. Get the same errors with grim/slurp and flameshot.
If I wanted to start a blog, but had no interest in managing the software of it, which platform should I choose? Honestly been out of the blogging space for so long, I have no idea what the options are outside of managed wordpress.
I really wish more designers were excited about using and designing free and open-source software.
Good design often means thoughtful, accessible, future-proof, frugal over slick, smoothly animated or "bleeding edge", yet most of the design discourse appears to be about gradient blurs, fancy color profiles, or the latest proprietary hardware.
Sorry designers, this discourse doesn't interest me. Let's talk about how we build apps that don't rot, or need the internet, or use too much energy.
@lobau I see where you're coming from, but designers are designers because they care about those gradient blurs, fancy color profiles and slick animations over the software itself.
Although I do agree we need more communication between FOSS developers and designers, I think the key to excite designers about free and open source software is to build apps that are designed well and intuitive to people in that profession.
1997: Here's thing but with internet
2010: Here's thing but now it's smart
2020: Here's thing but now it's got web3, blockchain and tokens
2024: Here's thing but now it's got AI
Nowhere along the way did we think, maybe a rice cooker is ok just being a rice cooker
However, this does show that there is a lot of unnecessary friction to release a game natively on Linux.
Now that we are slowly gaining some marketshare in the desktop space, I really hope we can smooth out these details to provide a better experience for developers.
It would significantly encourage more game studios to support Linux natively.
This used to be the exclusive domain of sites dedicated to Linux and open source. It seems we are starting to attract a lot of attention nowadays โ for better or for worse.
Maybe I'm too corpratist, but why do companies like Epic think they can force Apple and Google to allow Epic Games into their app stores for free? I get it that 30% is outrageous. It is. But Epic seems to want to be in the stores for free, without having to ever pay any fees to be there.
Downloading GOG offline installers is often slow...
In the next release, we will be using gogdl (or its upcoming Rust replacement) to download GOG games.
We will also switch our Amazon integration to Nile (https://github.com/imLinguin/nile) which should solve some of our issues.
It's really one of the better April Fools' pranks I've ever come across. It's grounded and almost believable that it actually had me there for a minute! ๐
You may have seen the โVerifiedโ badge on apps from Flathub which shows that the developer has proven ownership of their app, e.g. via their website or code host.
With great adoption (nearly 1,000 verified apps!), weโre trying something out to help with transparency:
โ ๏ธ Unverified
If you see this, it flags that the app has not been verified by its developerโitโs effectively a community-maintained package.