metin, (edited ) to business
@metin@graphics.social avatar

From the ar(t)chive…

Stylized 3D illustration for a 2007 business report, about effective cooperation.

#cooperation #business #icon #work #design #artwork #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #2D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

AnimatedShortOfTheDay, to Korea
@AnimatedShortOfTheDay@socel.net avatar
metin, to tech
@metin@graphics.social avatar

From the ar(t)chive…

Stylized 2D vector illustration for a 2008 business report, about workplace automation.

Blackberry PDAs were popular mobile devices back then.

AnimatedShortOfTheDay, to France
@AnimatedShortOfTheDay@socel.net avatar

Kakomando (2023) [7 min] by Alexandra Bloch, Clémence Collignon, Louis Augustine Lubega, Bertil Toby Swanekiaer and Delaly Guy Corneille Tchocodo | #France

https://www.youtube.com/watch?v=X4GS5LNgtyw

#2D #2DAnimation #AnimatedShort #AnimatedShortOfTheDay #Animation #Childhood #Adventure #Parkour #Gobelins

saveriobran, to graphics
@saveriobran@mastodon.uno avatar
metin, to IT
@metin@graphics.social avatar

From the ar(t)chive…

Cartoon-style 2D vector illustration about work frenzy, for a 2009 business report.

#IT #tech #technology #design #artwork #vector #machine #cartoon #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #2D #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

AnimatedShortOfTheDay, to Malaysia
@AnimatedShortOfTheDay@socel.net avatar
metin, to design
@metin@graphics.social avatar

From the ar(t)chive…

Stylized 2D vector illustration for a 2009 business report, about the complacency of executives.

AnimatedShortOfTheDay, to Taiwan
@AnimatedShortOfTheDay@socel.net avatar
AnimatedShortOfTheDay, to Malaysia
@AnimatedShortOfTheDay@socel.net avatar
friction, to animation
@friction@floss.social avatar

Introducing Friction 0.9.6 Beta 1. This release includes several changes to the user interface and some additional new features. We are now in feature freeze, please report any regressions etc.

Download and make something awesome! 🙂

https://github.com/friction2d/friction/releases/tag/v0.9.6-beta1

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

Public Service Announcement 🔫

AnimatedShortOfTheDay, to Canada
@AnimatedShortOfTheDay@socel.net avatar
smlx4, to coffee
@smlx4@mastodon.nu avatar

Cafe Monochrome, with a 2D illustration style that looks great & surprising when stepping in. The whole cafe is covered in white with black lines made to look like a sketch. 3D objects such as furniture & lamps are also flattened. Edges of objects are covered with lines that makes them blend into the illusion.
Pretty cool experience.

The whole cafe is covered in white with black lines made to look like a sketch.
3D objects such as furniture & lamps are also flattened.
Edges of objects are covered with lines that makes them blend into the illusion.

drixpell, to design
@drixpell@mastodon.social avatar
AnimatedShortOfTheDay, to Taiwan
@AnimatedShortOfTheDay@socel.net avatar
AnimatedShortOfTheDay, to Taiwan
@AnimatedShortOfTheDay@socel.net avatar
AnimatedShortOfTheDay, to Canada
@AnimatedShortOfTheDay@socel.net avatar
AnimatedShortOfTheDay, to Japan
@AnimatedShortOfTheDay@socel.net avatar
AnimatedShortOfTheDay, to Korea
@AnimatedShortOfTheDay@socel.net avatar

Missing Blue Dot (2022) [11 min] by Kim Hyeon-ji, Kim Hee-seo, Kim Hee-sun and Jeong Seo-yoon |

English subtitle available
https://www.youtube.com/watch?v=JeVBL-k4AdQ

knightsofbytes, to Nintendo
@knightsofbytes@peoplemaking.games avatar

The Italian RetroMagazine World gave Sam's Journey on the NES a rave review! 🤩 You can read issue #45 of the free online magazine here:

https://www.retromagazine.net/retromagazine-world-n-45-novembre-2023/

A big thanks to the staff!

#samsjourney #nes #nintendo #famicom #8bit #game #games #videogame #videogames #platformer #platformers #platformgame #platformgames #retrogame #retrogames #retrogaming #2d #pixelart #chipmusic #gamedev #nesdev #homebrew

image/png

grissallia, to gaming
@grissallia@aus.social avatar

I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.

For 2023, Project365 is "One New Game Per Day".

Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".

I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).

I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.

I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.

One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.

Unplayed games:
Trying a game again:
Going live on Twitch:

I'll hashtag these with so you can mute it if you're not interested.

grissallia,
@grissallia@aus.social avatar

March 22, 2024 - Day 447 - NewPlay Review
Total NewPlays: 482

Game: Braid

Platform: Steam
Released: Apr 11, 2009
Installed: Aug 6, 2011
Unplayed: 4612d (12y7m16d)
Playtime: 25m

Braid is a 2D platformer, with hand-painted artwork and an interesting time-reverse game mechanic.

Much like most arcade racers now, you can press a button on the controller to reverse time to just before you died, and try again.

The artwork is gorgeous, as is the music. However, I won't be continuing to play.

Braid is a game that turns 15 next month, and it's a little bit janky on newer hardware. That's fine though, because devs are releasing an anniversary edition next month that has an upgraded engine and brought the original artist back to update the artwork for the higher resolutions of modern systems.

However, even in its current state, Braid is:

4: Good

grissallia,
@grissallia@aus.social avatar

March 24, 2024 - Day 449 - NewPlay Review
Total NewPlays: 484

Game: Draw Slasher

Platform: Steam
Released: Oct 13, 2016
Installed: Dec 14, 2019
Unplayed: 1562d (4y3m10d)
Playtime: 15m

Draw Slasher is a 2D mobile port of what basically seems to be Fruit Ninja, but with zombie monkey pirates. I guess it's technically a hack and slash.

The translation from mobile to desktop is passable, until I got to a point on the first boss where I unexpectedly had to slash a particular pattern in a particular order, or else the boss' health bumped back up and I had to wear him down again.

Except the game didn't acknowledge two out of three slashes. Every. Single. Time.

It wasn't a great game to begin with, lacking the style of Fruit Ninja, but I just intentionally died to the boss at the 15 minute mark.

Draw Slasher?:

1: Nope

grissallia,
@grissallia@aus.social avatar

March 27, 2024 - Day 452 - NewPlay Review
Total NewPlays: 487

Game: If Found...

Platform: Steam
Released: May 20, 2020
Installed: Jul 27, 2022
Unplayed: 609d (1y8m)
Playtime: 24m

If Found... is a 2D hand-drawn visual novel, that's telling two seemingly disconnected stories.

One is the story of an astronaut, Cassiopeia, and her entry into a black hole.

The other is the story of Kasio, a young Irish trans woman in the 1990's, and the fallout of her coming out as trans.

The UI is unique in my experience; you only have an eraser. You move through the story, partly as presented in Kasio's journal, by erasing your way through Kasio's life, and experiencing different memories as you go.

Sci-fi? A trans woman's coming out story? It's very much right up my alley, thematically.

I just wish I enjoyed it. There's a story there I want to engage with, but I wonder if it's the autistic part of my brain that's just struggling to connect with the story of a early-20's trans woman in a queer share house in Dublin (I think?).

The metaphor inherent in the UI is lovely, but it starts to get frustrating after a while.

I appreciate the love that's gone into the story, but I just found myself struggling to remain engaged, and that's something I often experience with visual novel style games, so I found that particularly disappointing in this regard.

I wonder if it's the kind of game that I could play in a different context and would be more enjoyable (perhaps remote Steam on the iPad).

In the end, I would say that for me If Found... is:

3: OK

#IfFound... #2D #HandDrawn #VisualNovel #Gaming #ProjectONG

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