hiisikoloart, to gamedev Finnish
@hiisikoloart@writing.exchange avatar

Looking for ways to find GAME TESTERS / PLAY TESTERS for a liminal indie horror game in the similiar style of another indie horror game called
"Exit 8" - PC only, early development, not many jumpscares, small team, first time finding people to test the game slated for later this year.

Please drop a comment and share!

jake, to Horror
@jake@posts.jacobhaddon.com avatar

Hey ! We have a new release, had some fun at some cons, and tease an upcoming release, all in this months newsletter!

@horrorbooks @horror https://apokrupha.com/2024/04/30/apokrupha-newsletter-april-2024/

BCS, to PSX
@BCS@mastodon.gamedev.place avatar
stina_marie, to Horror
@stina_marie@horrorhub.club avatar

Recent

CRANBERRY COVE by Hailey Piper from Bad Hand Books

INFINITY MATHING AT THE SHORE & OTHER DISRUPTIONS, a short story from M. Lopes da Silva from Weirdpunk Books

REWIRED: DIVERGENT PERSPECTIVES IN HORROR, An Anthology edited by A.R. Ward from Ghost Orchid Press

@horrorbooks

Paperback of INFINITY MATHING AT THE SHORE & OTHER DISRUPTIONS from M. Lopes da Silva from Weirdpunk Books
Paperback of REWIRED: DIVERGENT PERSPECTIVES IN HORROR, An Anthology edited by A.R. Ward from Ghost Orchid Press

myhauger, to books
@myhauger@mastodon.social avatar

B&N/NOOK readers buy one, get one free from 03/25/2024 to 04/04/2024. Add two of the following books to your cart to save: The Abode Of Affliction - bn.com/w?ean=2940161078808, The Widower Of Darkness - bn.com/w?ean=2940162475958
https://www.barnesandnoble.com/w/the-abode-of-affliction-m-y-hauger/1140355993
https://www.barnesandnoble.com/w/the-widower-of-darkness-m-y-hauger/1140344433

myhauger,
@myhauger@mastodon.social avatar

https://omogonixlachlan.itch.io/grimit

Grimit is a short horror game where you must enter an old warehouse containing relics from the once beloved Grimit Show and spend as much time as possible in the warehouse to win some cash!

The company responsible for The Grimit Show, Grimit Corp Ltd. has announced an all new competition at a warehouse holding many props from Grimit's past.

jake, to Horror
@jake@posts.jacobhaddon.com avatar

It’s Sunday, have you seen the news? Authorcon programming, new releases from Kiste, Silva and Yardley!

Guidelines? Interviews? Reviews? All there.

http://sundayMorningHorrorNews.com

@horror

stina_marie, to Horror
@stina_marie@horrorhub.club avatar

FYI for any who wants to know about where/how to find out who is accepting monthly submissions. I just replied to someone asking about them and since they're handy I'll post them here:

-Gwendolyn Kiste publishes a monthly submission round-up:
https://www.gwendolynkiste.com/Blog/category/submission-roundup/

-And so does The Sinister Scoop:
https://www.thesinisterscoop.com/open-submission-listings

jake, to Horror
@jake@posts.jacobhaddon.com avatar

Morning ! I made a thing! and it's for you, AND I need your help.

Sunday Morning Horror News! It pulls from the RSS feeds of horror writer and publisher blogs to make a nice list for you to read and your pace, not the pace of social media.

Check it out! and let me know what blogs I should add! The starting list is small, but I am going to always be adding things!

http://sundayMorningHorrorNews.com

@horror

alienmelon, to indiegames
@alienmelon@mastodon.social avatar

i just published my newest blog post to itch...
✨ about atmospheric horror games, and how video game environments lend themselves so well to being the "monster". exploring what makes video game horror so beautifully unique https://itch.io/blog/675712/backrooms-liminal-spaces-and-the-subliminal-menace-of-loneliness-in-indie-horror-games
with lots of recommendations! 💀
~

alienmelon, to gamedev
@alienmelon@mastodon.social avatar

i just published a new post!
"Backrooms, Liminal Spaces, And The Subliminal Menace Of Loneliness in Indie Horror Games"
http://www.nathalielawhead.com/candybox/backrooms-liminal-spaces-and-the-subliminal-menace-of-loneliness-in-indie-horror-games
"This is about the horror of liminal spaces, and the intrinsic surrealism of our digital world… That beautiful awful loneliness of existing in the electric void of shared virtual fantasies that video games are."
~

stina_marie, to books
@stina_marie@horrorhub.club avatar

📚

DEAD LETTERS: Episodes of Epistolary Horror

edited by Jacob Stephen Mohr, from
Crystal Lake Entertainment, with TONS of talent.

Check out this TOC, AND that COVER 😍

Gemma Files
Gordon B. White
Patrick Barb
Justin Allec
Ai Jiang
JAW McCarthy
Red Lagoe
Zachary Rosenberg
Christina Wilder
TT Madden
Amanda M. Blake
...and many more!

@horrorbooks @bookstodon

elvisish, to Steamdeck

If you have a or could you test my game and see if it works? I’ve tried to determine if it works natively or under proton or compatibility mode but no consistent run tests so far, here’s some free beta test keys
MT3VK-D83HN-0HADD
CI572-LB58E-FGVQW
QPNDP-F0WQZ-E62NF
LHAD2-GWER6-DX42P
8JWL4-57PDD-LNAJM
AXC8A-5PT5I-CFHF6
K7ADT-DGBC5-B3BGE
0IHQ8-32CIK-JWEZE

SchlocklusterVideo, to Horror

On November 29, 2014, Deathdream was screened on TCM Underground. Here’s some new Richard Backus art!
.

SchlocklusterVideo, to art

On November 13, 2021, Indestructible Man was screened on Svengoolie. Here’s some original Lon Chaney Jr. art!
.

bestiaexmachina, to random
@bestiaexmachina@metalhead.club avatar

Using my free evenings to play through my pile of shame, because what better time of year than this? 🌃

Will turn this into a thread for mini reviews. Filter if you don't wanna see 'em. ✌️

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

In "1953 – KGB Unleashed" you wake up in a bunker with no memory of how you got there. While trying to get out, you discover the horrors of the Soviet human experiments done in the 1950s, with a paranormal twist.

A carefully crafted, atmospheric first-person adventure with slightly unusual controls and challenging puzzles that deals with a grim subject without making it ridiculous. A lot of love went into this game. I enjoyed playing it; it took me about 4 hours.

Screenshot showing a generator in a dimly lit bunker corridor.
Screenshot showing a device for picking up audio signals. It has several knobs to change wavelength, frequency, output and other factors.
Screenshot of an empty office. There's a desk with notes on it and a metal safe can be seen on the wall.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

In "Witness of the Night" you work at an observatory and study a radiation phenomenon in space. You repeatedly scan radiation hot spots and evaluate them by printing out data. The printouts get spookier the more you find, and sometimes you'll find yourself in unexpected FPS scenes.

I accidentally broke the game 20 minutes in and watched a Let's Play of the rest, as the atmosphere didn't quite catch me and I found the gameplay too tedious to start over. 🙈

Screenshot of an observatory desk with a computer, a telephone, a printer and a chair. The voice on the telephone says "Hey Eddie, I know the observatory doesn't look its best, but trust me, all the coolest stuff is outside."
Screenshot of a piece of computer software used for scanning radiation in space. It shows a grid with a moveable green dot and a scan button.
Screenshot of a first-person shooter scene in a dark environment. The silhouette of a human-like figure can be seen in the back.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

In "Trapped" you wake up in a strange labyrinth and need to solve puzzles in order to find a way out, all while avoiding its inmates.

A nice little horror game for people with claustrophobia that took me about an hour. It relies on jumpscares, fear of the dark and the feeling of being lost. Turning off the lighter in certain situations is essential for progress, which was a nicely spooky touch. All in all neither "wow" nor "meh", but well worth its price!

Screenshot of a square room without any doors. A lonely lamp is hanging from the ceiling, however the ceiling is so high up that it's not visible from here.
Screenshot of a narrow hallway with lights at the end. On the left, there is an opened door.
Screenshot of a zombie's body leaned against the wall of a storage room. Next to it is a closed door. The player is holding a lighter.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

"Them – The Summoning" is a mystery/ghost story hidden-object game. A friend contacts you about visions of his dead wife, but dies shortly after. You're now the main suspect and have to run from the police while trying to find the true killer.

This is the first HOG I've ever played and I'm afraid the genre is not for me. 😂 The true horror was spotting and clicking nonsensical things in overloaded environments. Gotta go out, better pack my lizard!

Screenshot of a bedroom with lots of stuff scattered around. A dead man is lying on the bed.
Screenshot of an office in an empty police station. The ghost of a woman appears next to the window.
Screenshot of a cave lit up with UV light. Several zodiac and animal symbols can be seen on the walls. In the background, there's a gate leading outside.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

In "The Night Way Home" you're a girl trying to find your way home through an eerie city. It's a survival horror game by one of my favorite indie developers, Chilla's Art.

Unfortunately, searching for items in huge areas while being chased by an annoyingly noisy ghost felt like such a chore that I called it quits after an hour. If you genuinely wanna shit the hell outta your pants I recommend Chilla's "Inunaki Tunnel", "The Radio Station" & "Night Delivery". 👌

Screenshot of a schoolgirl in a dark subway station. There's a green lit doorway in the distance.
Screenshot of a schoolgirl in a dark parking garage. The silhouette of a tall ghost woman is slightly visible behind a yellow car.
Screenshot of a schoolgirl running along a dark urban alley in panic. The edge of the screen is purple, indicating fear, and the red panic meter at the top of the screen is filled.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

In "Fibrillation HD" you find yourself wandering a mysterious place with no idea why or how you got there. You collect keys to progress, all while avoiding this strange world's inhabitants.

What starts out as a monotonous door-opening experience soon turns into what feels like a very atmospheric fever dream, in a good way. The Aztec-styled creature designs are a unique touch, and the mix of bombasic structures and vast emptiness really hit the spot for me. 🖤

Screenshot of a dim-lit, strangely twisted underground passage with pipes. There's a sofa on the other side. How did it get there?
Screenshot of a desert scene. There's a strange stone building hanging off a couple of cables in the sky. It's connected to the ground via a thick metal pipe.
Screenshot of a large stone gate with glowing cyan objects. In the background, there's a huge humanoid creature with an Aztec-style stone head.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

"9 Childs Street" is a horror walking simulator by the talented N4bA. You're a boy who sneaks out of his bedroom at night to explore the allegedly abandoned house across the street because you saw light in one of the windows.

The game heavily relies on darkness, jumpscares and a creepy atmosphere. It has dark and disturbing themes that are usually taboo in Western culture, so approach with caution. All in all it's a short but solid and well-crafted game.

Screenshot of a plush monkey on an armchair. One of its eyes is glowing red.
Screenshot of a chained door lit by a flashlight. The chains are locked with two panels with the letters O, T, A and I. There's five indents on the panels, indicating that some letters are missing.
Screenshot of a dark living-room with a red-glowing TV in the back.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

"Parasocial" by Chilla's Art is a Japanese horror game where you're not facing supernatural entities for a change: you're a VTuber who finds herself in a stalking situation and needs to find a way out. Who can she trust, though?

It didn't take long until even the mundanest of in-game places felt eerie to me and had me looking behind me every so often and obsessively checking every nook and cranny of my in-game home for potential threats. Nicely done, Chilla!

Screenshot of an alley in a big city. It's daytime, but the hard shadows add an eerie feel to it.
Screenshot of two computer screens. On the left screen, the VTuber's virtual pink-haired anime avatar is displayed. On the right screen, there's an image of a game that's being played as well as a chat with various messages about he game. One of them stands out: It's by a person called "iLoveNiina" who says "I go to Chilla's Coffee too". How did they know I was there?
Screenshot of an eerily empty convenience store. In the foreground there's a full bag of convenience food held by the protagonist.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

In "Burnhouse Lane" you play Angie, a nurse with one foot in the grave who's given five bizarre tasks to win her life back.

This game feels like a macabre lovechild of "Night in the Woods" and "American McGee's Alice". Choices matter, and it offers a nice balance between point & click and platformer.

It's a love letter to cats in a distorted yet wholesome way, and I thorougly enjoyed the atmosphere and story.

Screenshot of the protagonist and another woman in a dimly lit kitchen. The woman is saying "You should meet dad. Come with me. He's in the lounge."
Screenshot of the protagonist sitting on the roof of a shed together with an old man. It's raining, but they're just peacefully sitting in silence.
Screenshot of the protagonist next to a dead tree and a ruined building. A large burned cat is sitting on the building, saying "I have a good feeling about you." The sky is dark and the background is glowing red.

bestiaexmachina,
@bestiaexmachina@metalhead.club avatar

"The Cat Lady" is an older game by the people who brought us "Burnhouse Lane". You play Susan, a former nurse who survives a suicide attempt and is given five tasks to turn her life around.

"Burnhouse Lane" spoiled me with its oddly wholesome atmosphere and more intuitive controls, so "The Cat Lady" took its sweet time to grow on me, but I ended up hooked nonetheless. Many of the puzzles were macabre and surreal, but refreshingly unusual and I liked them a lot!

Screenshot of the protagonist in a hospital corridor. A nurse is facing her, saying "Please, trust me... I know a way out of here. I'll help you escape."
Screenshot of the protagonist standing on a bridge. The sun is setting, tinting the sky in yellows and oranges. The protagonist says "Standing by the river I wonder..."
Screenshot of the protagonist in a dark room. There's an open door on the left and a table with a red tablecloth in front of her. On the table, there's a vase with roses. In the background, there's a giant eyeball.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • thenastyranch
  • magazineikmin
  • osvaldo12
  • GTA5RPClips
  • mdbf
  • Youngstown
  • tacticalgear
  • slotface
  • rosin
  • kavyap
  • ethstaker
  • everett
  • khanakhh
  • JUstTest
  • DreamBathrooms
  • InstantRegret
  • cubers
  • normalnudes
  • Leos
  • ngwrru68w68
  • cisconetworking
  • modclub
  • Durango
  • provamag3
  • anitta
  • tester
  • lostlight
  • All magazines