Looking for ways to find GAME TESTERS / PLAY TESTERS for a liminal indie horror game in the similiar style of another indie horror game called
"Exit 8" - PC only, early development, not many jumpscares, small team, first time finding people to test the game slated for later this year.
Grimit is a short horror game where you must enter an old warehouse containing relics from the once beloved Grimit Show and spend as much time as possible in the warehouse to win some cash!
FYI for any #horror#writer who wants to know about where/how to find out who is accepting monthly submissions. I just replied to someone asking about them and since they're handy I'll post them here:
Morning #HorrorFam! I made a thing! and it's for you, AND I need your help.
Sunday Morning Horror News! It pulls from the RSS feeds of horror writer and publisher blogs to make a nice list for you to read and your pace, not the pace of social media.
Check it out! and let me know what blogs I should add! The starting list is small, but I am going to always be adding things!
edited by Jacob Stephen Mohr, from
Crystal Lake Entertainment, with TONS of talent.
Check out this TOC, AND that COVER 😍
Gemma Files
Gordon B. White
Patrick Barb
Justin Allec
Ai Jiang
JAW McCarthy
Red Lagoe
Zachary Rosenberg
Christina Wilder
TT Madden
Amanda M. Blake
...and many more!
In "1953 – KGB Unleashed" you wake up in a bunker with no memory of how you got there. While trying to get out, you discover the horrors of the Soviet human experiments done in the 1950s, with a paranormal twist.
A carefully crafted, atmospheric first-person adventure with slightly unusual controls and challenging puzzles that deals with a grim subject without making it ridiculous. A lot of love went into this game. I enjoyed playing it; it took me about 4 hours.
In "Witness of the Night" you work at an observatory and study a radiation phenomenon in space. You repeatedly scan radiation hot spots and evaluate them by printing out data. The printouts get spookier the more you find, and sometimes you'll find yourself in unexpected FPS scenes.
I accidentally broke the game 20 minutes in and watched a Let's Play of the rest, as the atmosphere didn't quite catch me and I found the gameplay too tedious to start over. 🙈
In "Trapped" you wake up in a strange labyrinth and need to solve puzzles in order to find a way out, all while avoiding its inmates.
A nice little horror game for people with claustrophobia that took me about an hour. It relies on jumpscares, fear of the dark and the feeling of being lost. Turning off the lighter in certain situations is essential for progress, which was a nicely spooky touch. All in all neither "wow" nor "meh", but well worth its price!
"Them – The Summoning" is a mystery/ghost story hidden-object game. A friend contacts you about visions of his dead wife, but dies shortly after. You're now the main suspect and have to run from the police while trying to find the true killer.
This is the first HOG I've ever played and I'm afraid the genre is not for me. 😂 The true horror was spotting and clicking nonsensical things in overloaded environments. Gotta go out, better pack my lizard!
In "The Night Way Home" you're a girl trying to find your way home through an eerie city. It's a survival horror game by one of my favorite indie developers, Chilla's Art.
Unfortunately, searching for items in huge areas while being chased by an annoyingly noisy ghost felt like such a chore that I called it quits after an hour. If you genuinely wanna shit the hell outta your pants I recommend Chilla's "Inunaki Tunnel", "The Radio Station" & "Night Delivery". 👌
In "Fibrillation HD" you find yourself wandering a mysterious place with no idea why or how you got there. You collect keys to progress, all while avoiding this strange world's inhabitants.
What starts out as a monotonous door-opening experience soon turns into what feels like a very atmospheric fever dream, in a good way. The Aztec-styled creature designs are a unique touch, and the mix of bombasic structures and vast emptiness really hit the spot for me. 🖤
"9 Childs Street" is a horror walking simulator by the talented N4bA. You're a boy who sneaks out of his bedroom at night to explore the allegedly abandoned house across the street because you saw light in one of the windows.
The game heavily relies on darkness, jumpscares and a creepy atmosphere. It has dark and disturbing themes that are usually taboo in Western culture, so approach with caution. All in all it's a short but solid and well-crafted game.
"Parasocial" by Chilla's Art is a Japanese horror game where you're not facing supernatural entities for a change: you're a VTuber who finds herself in a stalking situation and needs to find a way out. Who can she trust, though?
It didn't take long until even the mundanest of in-game places felt eerie to me and had me looking behind me every so often and obsessively checking every nook and cranny of my in-game home for potential threats. Nicely done, Chilla!
In "Burnhouse Lane" you play Angie, a nurse with one foot in the grave who's given five bizarre tasks to win her life back.
This game feels like a macabre lovechild of "Night in the Woods" and "American McGee's Alice". Choices matter, and it offers a nice balance between point & click and platformer.
It's a love letter to cats in a distorted yet wholesome way, and I thorougly enjoyed the atmosphere and story.
"The Cat Lady" is an older game by the people who brought us "Burnhouse Lane". You play Susan, a former nurse who survives a suicide attempt and is given five tasks to turn her life around.
"Burnhouse Lane" spoiled me with its oddly wholesome atmosphere and more intuitive controls, so "The Cat Lady" took its sweet time to grow on me, but I ended up hooked nonetheless. Many of the puzzles were macabre and surreal, but refreshingly unusual and I liked them a lot!