MajaMystic256,

it was a terrible launch
but the game is better nowadays, I want to play it sometime

quortez,
quortez avatar

You could do so much better if you stopped talking CD Projekt

hydra,
@hydra@lemmy.world avatar

Nope, they promised us an innovative, highly flexible RPG with a massive amount of content with pretty much a decade of development time and instead gave us yet another buggy AAA dumpster fire on rails that didn't deliver. I have pretty much sworn off 97% of AAA games. I mostly play indies whenever I have time and energy to play.

!deleted233369,

deleted_by_author

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  • circuitfarmer,
    @circuitfarmer@lemmy.sdf.org avatar

    What platform did you play on?

    This game is incredibly polarizing in that people playing on console tended to have a horrible experience (and rightly so), whereas it was not generally a buggy mess on PC at launch.

    !deleted233369,

    deleted_by_author

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  • circuitfarmer,
    @circuitfarmer@lemmy.sdf.org avatar

    Heh, fair enough. Just didn’t match my experience, but plenty of factors.

    I still haven’t tried it on the Deck, but I also play through Proton on the desktop.

    Tevren,

    People should really learn to read more than just a catchy title that’s obviously meant to create controversy.

    Quote: “I was personally not happy with how things turned out,” said Platkow-Gilewski of Cyberpunk’s initial reception. “I was not expecting that. I knew immediately that we had to come back.” They knew they needed to improve the game.

    All he’s saying is that they knew they fucked up and had to fix this, but at some point it just became unreasonable hate. This thread is the perfect example. Don’t even read the article, just react with what’s “cool”.

    Context and nuance is a thing, everything isn’t black or white… Pay attention to when he says ‘I’ and when he says ‘We’. He (“I”) thought the game was better then it was hated (personal taste). They (“we”) knew that it needed to be fixed.

    Raji_Lev,
    Raji_Lev avatar

    So now we're on the "Blame anybody and everybody BUT ourselves" stage. Lovely. <s>Because OF COURSE the consumers are wrong to be unhappy about misleading-to-outright-false marketing selling them a product that didn't actually exist outside of the marketing pages (like a game that was playable on XB1/PS4. ZING!)</s>

    Hype culture needs to die in a fire. Preferably one fueled by all the cash that's going to the marketing departments.

    Tashlan,
    Tashlan avatar

    Oh, then why did CDPR apologize for it?

    https://www.engadget.com/cyberpunk-2077-apology-video-roadmap-updates-2021-220043550.html

    Shit I can't stand -- people fucking up, apologizing for it, and then later insisting they didn't fuck up. People plead guilty to shit in court then try to retcon it. People who write essays about their behavior and then later say they didn't do it. This shit here. They fucked up, they said they fucked up. The followup for this shit needs to be: Were you lying then or now?

    cheeseonto45t,

    Game sucks balls

    FlashZordon,

    No, it was pretty bad. I was the moron that bought it for PS4. It performed EXTREMELY bad. Refunded immediately.

    Marketing machine hyped this game up beyond belief and i bought into it.

    I came back to it on PC and after all of it's patches up to the path tracing update and it works much better now. Played through the story and it's pretty good but we'll see if the phantom liberty expansion ACTUALLY revamps what they say it will.

    Once again it's a lot of big promises.

    retrovg,
    @retrovg@cwb.social avatar

    Mixed feelings. I bought it for the PS4 (base!) and returned it unopened on launch day after seeing people complain about it. But I also got it on Stadia (with a free controller) where it did run well, I played to the end, and again. It wasn't a Witcher 3, but I had a lot of fun, great vibes in Night City.

    And Cyberpunk outlasted Stadia. Lulz.

    Kaldo,
    Kaldo avatar

    Ehh, I'd say they are maybe 20% right about that one, the gaming community just piled on top of it like it was the most irredeemable pile of trash ever.

    The thing is the other 80% of that story is them telling upfront lies about the game, them intentionally hiding that it was literally unplayable on consoles, and even now years after its launch after numerous updates and bugfixes the game is still just a shadow of what it could have been.

    It's a fun good game but the thing I think about most while playing it is usually about missed potential, "damn this could have been so much better". Maybe Phantom Liberty and the free update improves this, I really hope it does, but the game is a mess of gameplay mechanics, terrible progression loops and empty open world.

    iAmTheTot,
    iAmTheTot avatar

    the gaming community just piled on top of it like it was the most irredeemable pile of trash ever

    The past gen versions were so bad that they got pulled from digital storefronts. Literally unplayable. They knew this, as evidenced by not a single reviewer getting an advance copy for those systems. They knew and they happily took consumer's money.

    Pretty trash, imho.

    Liontigerwings,

    well he's not 100 wrong. But also, they are 100% to blame themselves for that. They took advantage of the goodwill they earned with Witcher 3 and went out of their way to hide the last get versions of the game because they knew it sucked.

    0xSim, (edited )

    lmao that game was so bad they removed it from Playstation's online store, but yeah I guess "it wasn't that bad"

    Edit: here's "not that bad" according to CDPR: https://nitter.lacontrevoie.fr/gautoz/status/1407006269047771151#m

    Atarian,

    Because it wouldn’t run on older hardware.

    TwilightVulpine,

    The thing is that the "older hardware" in question included the then current consoles the game was advertised and released for.

    Atarian,

    Yeah that was shithaus. They should have just apologised and explained that it would be on the new gen hardware, and could have avoided all that.

    PlasticExistence,

    It bears repeating that the game was removed from the PS store because no other game had ever been handled that way.

    wryan,
    wryan avatar

    It blows my mind so many gaming podcasts I listen to glossed over that when it happened. Like, it was so freaking bad they removed the game from the store, inhibiting anyone from purchasing it digitally. And everyone in the industry covered it like it was just any other bad, poorly launched game. No, it was extremely bad; truly broken in myriad of ways.

    asparagus_p,

    To be fair, the "it wasn't that bad" line is a quote from the journalist, not CDPR. What the VP of PR actually said is ""I actually believe Cyberpunk on launch was way better than it was received." His point probably being that the game wasn't as unplayable as the uproar would suggest if you played it on specific platforms. Obviously it was very bad on old-gen. The hate train was definitely as big as the hype train, both of which were ridiculous.

    ChemicalRascal,
    ChemicalRascal avatar

    What? I had it on PC, and there were enough bugs in that it frankly was unplayable. The reception wasn't just a matter of "oh it has issues on PS4", come on, and it was absolutely deserved.

    Necronomicommunist,

    Same. Genuinely had to just uninstall it, take the L, and try months and months later. It’s a decent game, once it got the polish it needed.

    WondrousFairy,

    Epic bullshit. Hacking was missing, cyberspace was omitted completely, essentially half the content in a typical Pondsmith game was just not present. And most of the quests in the game just ended abruptly, indicating they were cut short.

    CDPR, nobody is buying your bullshit. Just suck it up and move on and BE BETTER. Be like you used to be.

    entropicdrift,
    @entropicdrift@lemmy.sdf.org avatar

    This!

    I booted up the game and tried to make a netrunner/stealth build, only to realize the closest you can get to an actual netrunner is “still standard FPS stuff but now you can do quickhacks”.

    Game is borderline unplayable if you go for a focused netrunner build, especially early on.

    Enttropy,
    Enttropy avatar

    Oh, shut the fuck up CDPR.

    Besides the ocean of technical issues that are mostly fixed now, the game is not even a tenth of what Mike Pondsmith and CDPR drooled and parroted the whole decade prior to its release.

    It’s a beautiful looking FPS with enormous production values, PS2 era AI, no joke Vice City has a more lively world, and it has Assassin’s Creed Valhalla’s depth for it’s "RPG" systems. Even when you accept the puddle deep experience and try to like it for what it is, the game gives a huge "fuck you" with how offensively quick the game ends.

    As someone who loves the CP TTRPG and was an idiot to trust Pondsmith and CDPR, hating on C2077 was something that came from inside me.

    hoilst,

    The bugs were the best thing to happen to that game.

    Why? Because it distracted every insufferable zoomer and stole all the oxygen away from the completely lacklustre gameplay, narrative, and design.

    TwilightVulpine,

    It really annoys me how companies started leaned into blaming "haters" for any kind of criticism. Especially considering how quickly some people turn on whoever says anything critical of something they are hyped for.

    sadreality,

    YangYe sold out so hard for it... then it came out and it was broken. what a fucking clown.

    hoilst,

    It wasn't really meant to be a game, it turns out. It was just a Hype Delivery Vehicle.

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