@foone@digipres.club avatar

foone

@foone@digipres.club

Hardware / software necromancer, collector of Weird Stuff, maker of Death Generators. (she/they🏳️‍⚧️)

This profile is from a federated server and may be incomplete. Browse more on the original instance.

taestell, to random

Same

mogwai_poet, to random
@mogwai_poet@mastodon.social avatar

Techtonica, the game I've been working on at Fire Hose, is out in Early Access today. I like it a lot and I think we did a great job! https://store.steampowered.com/app/1457320/Techtonica/

stepleton, to random

Hey hey, who's got a mostly-working 4006-1 vector graphics terminal?

(It's so cute!)

obsoletemediauk, to random
@obsoletemediauk@mastodon.world avatar

An obscure floppy disk format from the mid-1980s, the Casio Disk Sheet SD-1. It was used in the CasioWord HW-120 word-processor via a built-in drive, plus some other models via an external drive, the MD-10.

It's one of a handful of disks that shared a 2.6-inch form factor.

https://obsoletemedia.org/2-6-inch-micro-disk/

Triumph-Adler TA Micro-Disk 2.6″ (single-sided) with a Casio Disk Sheet SD-1 (double-sided)

raphnet, to retrogaming

I submitted my entry for the DOS Games June 2023 Jam! A simple CGA game coded in x86 assembly.

https://itch.io/jam/dos-games-june-2023-jam/entries

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rose, to random
@rose@503junk.house avatar

deleted_by_author

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  • shadsy, to random
    @shadsy@digipres.club avatar

    We just dropped a big new study that proves that almost 9 out of 10 classic games are out of print, and it's not gonna get better.

    Libraries/archives need more exemptions to close the game preservation gap! https://gamehistory.org/87percent/

    silvereagle, to random

    A new study shows a whopping 87% of games released prior to 2010 are no longer available for sale or download by any means other than the second-hand market and archival/"piracy": http://gamehistory.org/87percent/

    Proof if you ever needed it that the community is doing the work that corporate interests won't do to preserve gaming history and the slice of culture it represents.

    We are living in an age when it is so astonishingly cheap to keep copies of things around and yet the perverse incentives exist for companies to memory-hole anything that doesn't perform well or that might compete with newer offerings.

    IMO, in the big picture this is what legislation is for, correcting a horrible tendency that the market will have if left to its own devices, and there should absolutely be legislation protecting archivists of content that's no longer available for sale, or even requiring that content creation companies keep content available in SOME form. Until then, we depend on each other to do this.

    martian, to DOOM

    🎉🔥 It's out! 🌟🎉

    The latest version of my retro texture pack is now available. That's 300 high-quality, low-resolution textures, for just $5! They take heavy inspiration from games like and

    https://little-martian.itch.io/retro-texture-pack

    video/mp4

    eniko, to gamedev
    @eniko@peoplemaking.games avatar

    The first episode of Coding History: 3D from Mode7 to DOOM is live now! It explains how to rotate points in 2D space and why the rotation formula so often used in game development is the way it is: https://www.youtube.com/watch?v=JC5IMfK7Yfw

    Please go check it out and boost this post if you want to support an educational video series about old school 80s and 90s 3D 🙏

    scummvm, (edited ) to random
    @scummvm@corteximplant.com avatar

    Imagine having the complete scripts (game code) of all Sierra On-Line games that use the SCI engine published between 1988 and 1996 fully decompiled, human-readable and annotated.

    Yes. 100% of the scripts. 100% of the games.

    SCI mastermind sluicebox did it again!

    If you want to learn about the full story, ranging from a deep-dive into the code and tales about the history of Sierra's script language and previous reverse engineering efforts, check out

    https://www.benshoof.org/blog/sci-scripts

    gamesbymanuel, (edited ) to random
    @gamesbymanuel@peoplemaking.games avatar

    "Piracy can't be stealing if paying for it isn't owning"

    This is increasingly how it feels, when things you "own" digitally become inaccessible, and when shows which are locked in streaming services can get delisted on a whim, disappearing forever.

    Thank you @Illuminatus for this quote.

    [Edit: In case this wasn't clear, this is about entertainment and digital ownership, not physical goods]

    DotMaetrix, to random
    @DotMaetrix@chitter.xyz avatar

    Was talking to a friend about how some of the music in The Room sounds a wee bit like the music in 3D Movie Maker and got to thinking, what if they used "Flowers Good.mid" instead of "Flowers Evil.mid" for the flower shop scene?

    It's the flower shop scene from The Room, but the music is in G Major instead of G Minor and the sound effects are all default 3DMM sounds

    nicole, to random
    @nicole@bitbang.social avatar

    Did a small blog post on replacing the BIOS in the Book 8088 https://nicole.express/2023/book-it.html

    mangled_pixel, to queer
    jpistole, to twitter

    If the server costs are too much, have they considered by mail? One of these bad boys can fit 1440000 / 280 = 5142 tweets! Just mail one out once a week! That’s 734 tweets a day! Problem solved!

    mydadisdracula, to random
    @mydadisdracula@mastodon.social avatar
    n4, to random

    The events that have happened here today marks a new era for the internet. Websites that derive their value from user-submitted content are continuing their move towards sealing off that content and information from the world. Their libraries were created by everyone, but will soon be available to only those who pay.

    n4,

    My greatest advice to those concerned: Start archiving. If you come across something you believe is valuable: make a copy.

    If you follow a guide on how to install and configure software and you found it helpful: make a copy.

    If you come across a video you really enjoy and find yourself coming back to again and again: make a copy.

    If it means anything to you: make a copy, or you'll wish you did.

    texelsaur, to random

    Seriously cool Lego recreation of Myst Island here at

    image/jpeg
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    lritter, to random
    @lritter@mastodon.gamedev.place avatar

    me: sorry but i can't sign this NDA

    them: why not?

    me: i signed an NDA that prevents me from signing NDAs.

    them: wow. with who?

    me: i'm not allowed to say

    ve7fim, to random
    @ve7fim@mastodon.social avatar

    TFW a file format is so old that it includes an "insert paper tape this way" arrow as part of the header: Looks like this traces back to the PDP-11.

    danielalbu, to random
    @danielalbu@mastodon.gamedev.place avatar

    📅 25 years ago today, Windows '98 was released!

    💾 Windows '98 was released on June 25th, 1998!

    video/mp4

    bitcrush_io, to random

    My Dad ran his own sign printing company back in the 80s, and we were looking at his portfolio today when I came across these notes from his business plan.

    The GSP "Super Sprint" was a vinyl cutting plotter with its own monochrome terminal, which apparently cost $15,246 in 1988 (now $40k). The GDS II was Apple IIe based CAD system. @foone might be intrigued by that custom Super Sprint keyboard!

    image/jpeg
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    deater78, to random
    @deater78@mastodon.social avatar

    testing my EPROM burner in what I assume is the @foone approved method

    atari vcs playing "floppy rescue"
    atari vcs with surprise result

    rmd1023, to random

    Happy birthday to the 19" equipment rack, which turns 100 next month. From the July, 1923, Bell Systems Technical Journal: "All panels are to be of a uniform length, designed to mount on vertical supports spaced 19>< inches between centers. The height of the different panels will vary, according to the amount of apparatus in each unit, but this vertical dimension is in all cases to be a whole multiple of 1-3/4 inches."(p139 at https://archive.org/details/bstj2-3-112/page/n27/mode/2up )

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