Hellocatfood, who I just boosted, is also the co-founder of algo-afro futures:
"(Algo|Afro) Futures is a mentoring programme for early career Black artists who want to explore creative coding and live coding.
Live coding is a performative practice where artists and musicians use code to create live music and live visuals."
Their work ranges from gently simmering to outright ripping, mad beats. There's hours of greatness waiting to get stuck into, whatever kind of electronic music you're into.
Well, have decided to try my hand at creating music with #sequencing after rekindling my interest in #electronicmusic - bearing in mind the last time I used a sequencer it was an #Alesis MMT8 - and it was new!
This time it will all be #inthebox though. Cubase includes a simple but handy sequencer called Step Designer and I've installed the free VST plugin called #Stochas which has more advanced capabilities like 'probability' attribute per note and more... I may be 'asking the audience'.. soon!
In "Youtube is not working for electronic musicians," @lislegaard shares why he wants to see more experimental musicians talking about their artistic process.
Here are some #yumCodes for my "transmit::simulations" album. If you grab a code, please consider supporting @SabiLewSounds (https://ko-fi.com/sabilewsounds) if you can afford it. If you can't afford it, don't feel bad about grabbing a code anyway. You may share these codes with others, but please include the above request if you do.
If you're involved in electronic music-making and you're not white, please DM me on here.
I've just been watching loads of #SuperBooth footage and was aghast at how overwhelmingly white the whole thing is. I've seen more diversity at EDL marches.
So, I'm gonna try and do something about it. And the first thing is organising.
3D intro illustration for our coder's music editor Syntrax (a.k.a. Jaytrax), published in the early 2000s as an unofficial Windows and Pocket PC sequel to our old #Amiga music editors SIDmon and Digital Mugician.
You can listen to some Syntrax tracks here (my favorite is King Tut)…
When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.