I now have more satisfying lighting.
Some interactible objects are lightmapped now, so it's not only about finding the objects with misfitting lighting, but finding them more logically.
I have way too many games to ever play, but still I can't help it. Today's haul: Othello (NES), Spinball (Vectrex), Colossal Cave Adventure (PS5), Broken Sword: The Shadow of the Templars (GBA). Read on for more details
You know that you're old when the .png screenshots of a #videogame that you loved in your early 30s are now so old that Photoshop refuses to open them.
Dating sims aren't usually my jam but occasionally one that's a bit creative crosses my desk and that's the case with this week's game, the post-life introspective horror-comedy loveliness of Speed Dating for Ghosts!
Modern Vintage Gamer just dropped a video about the Pro Fighter X Turbo, a SNES disc copier. ↔️
Such devices were used to copy SNES cartridges to floppy discs and create the ROMs nowadays used to play games via emulators.
(Youtube via #Invidious#FOSS frontend to protect your privacy)
This week, I've been working on invisible stuff that will slightly improve lighting in our last game.
Meanwhile, Biiscuit has been working on some new props, which I'll show for this #screenshotsaturday
She can do better but then her props wouldn't fit in the blocky Trenchbroom map :p And I'm currently still using the models' triangles for picking, I need to do better.
Do you like games about Mediterranean plumbers, ever-hungry shape-shifters or barrel-tossing monkeys? Then you might enjoy Sam's Journey on the NES as well! 😃
I only learned to like Castlevania after I was 40 (when I was a kid I found the original game very difficult). Dead Cells for me is the perfect spiritual successor, even more so with the Return to Castlevania DLC. What an incredible tribute!