Your sister is running into the forest. You rush out the door, calling her name, but by the time you reach the treeline, only her light footprints remain on the soft earth.
My campaigns are not filling up. I'm down to 2 online games a week. I have a player or two that have been waiting on seats to fill in other days but no luck.
I've added daily one shots of motw and rootrpg into my schedule to hopefully pick up some more players and reviews.
Or worse case I'll start offering dnd again. Before that though I plan to offer one shots in all the other systems/games I've picked up. Once I learn them. #pf2e#pathfinder2e#ttrpg#dnd5e#5e#motw#pbta
In this solo TTRPG, we are a tiny wizard!
We MUST conquer the mountain of old DVDs at the end of the Valley of Unfolded Laundry in the lands of My Bedroom.
Basically wondering if someone else has already done the calculations to work out when a lower damage attack with the Agile trait is better than a higher damage attack without it. Is there a good rule of thumb here?...
Another wonderful Wednesday session done. One of my players is retiring a loved pc after a hard battle and will be bringing something new and awesome next week. The player is great at making pcs so I'm excited. #pf2e#pathfinder2e#ttrpg#dnd5e#5e
I find that a good half my game prep is me cut and pasting the campaign and any extra resources I have into a better format. I absolutely hate when there is information in the back of a book that you need in each chapter. Just put it in the damn chapter where it comes up.
Which reminds me I need to figure out the obsidian linking feature.
I heavily use 5etools for all my 5e adventures for this reason. #pf2e#pathfinder2e#ttrpg#dnd5e#5e
Please respond by saying what sorts of TTRPG things you're pretty likely to either talk about or respond to if you see them.
This can be a list of games (D&D! Tribe 8! Fate!) or categories (the weirdest of indie stuff! NSR! Anything PBtA!), topics (Worldbuilding! Publishing!), stuff you're making, meta-commentary (The State Of The Industry), and so on.
Then maybe share, and if the replies are building up, check them for new people.
How does the maths work out with Agile attacks?
Basically wondering if someone else has already done the calculations to work out when a lower damage attack with the Agile trait is better than a higher damage attack without it. Is there a good rule of thumb here?...