j_bertolotti, to godot
@j_bertolotti@mathstodon.xyz avatar

Super-noob question:
I have a very simple 2D platformer with a tilemap to make the background and the platform, and a character with basic movement. I know how to "paint" some of my tiles with the "physics layer" so the character can stand on them etc, but if I try to include a "rigidbody2d", it bounces against my charachter, but passes straight through the floor tiles. Let' s say I am baffled and have no clue which beginner mistake I am making.

beanjbunny, to godot
@beanjbunny@nerdculture.de avatar

Oh man oh dang I just figured out how to do something really hard and my code worked the first time and the hell do you MEAN 27 errors come here I'll show you 27 errors

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

We heard you like custom splash screens over here?

So we collaborated with the one and only @kenney to give you some extra colorful options for this ✨🌈

Get them below!

Video of the different rainbow splash screens

gamingonlinux, to godot

Fight the devs of Fishards*, if you win - it goes open source! Lose and it's deleted from Steam https://www.gamingonlinux.com/2024/06/fight-the-devs-of-fishards-if-you-win-it-goes-open-source-lose-and-its-deleted-from-steam/

*In the game, obviously

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

Graphics are so impressive these days

Show us yours? 👁️

#godot #godotengine #meme #graphics #videogames

risingtail, to godot
@risingtail@mastodon.gamedev.place avatar

developers, what's your best practice for Steam cloud saves? Until now I've used the Godot "user data folder" for save games, but obviously Steam has no knowledge of that folder. Just curious what you all do, if you use cloud saves at all.

godotengine, to animation
@godotengine@mastodon.gamedev.place avatar

Gearing up for Godot 4.3, the team has news to share with you ⚙️

From many smaller fixes to more control over certain behaviors, read more about the essential rewrite since 4.0:

https://godotengine.org/article/migrating-animations-from-godot-4-0-to-4-3/

mrcopilot, to godot
@mrcopilot@mstdn.social avatar

Thank you for the heads up, clarification and the mountain of dev work on

It is all very appreciated.

https://godotengine.org/article/migrating-animations-from-godot-4-0-to-4-3/

godotfoundation, to godot
@godotfoundation@mastodon.gamedev.place avatar
rakqoi, to gamedev

Here's a first look into how my solo game dev project is coming along!

It's an action deck builder where you play as a witch with the goal of clearing restless nature spirits. You will be able to capture spirits and summon them as familiars!

Somehow I always just miss ...

Taffer, to godot
@Taffer@mastodon.gamedev.place avatar

I hate that so many tutorials and whatnot are video rather than text, for a variety of reasons.

If I had copious spare time I'd write tutorials for Godot. Almost all of the Godot instructional material I've found has been video… constantly pausing the video to try out whatever they're talking about is annoying, it takes me 3-4 hours to get through an hour of video tutorial.

godotengine, to queer
@godotengine@mastodon.gamedev.place avatar

Let's make a megathread together! 🧵

What -led studios and games are using Godot?

Let's start the right way, by spreading some love 🌈

asfunasfun, to gamedev
@asfunasfun@mastodon.gamedev.place avatar

BRODUCE | WIP 🚧🏗️
#gamedev #lowpoly #godot #pixelart

video/mp4
video/mp4

smitner, to gamedev
@smitner@mastodon.gamedev.place avatar

Now we're cooking! Shown here is the interaction between different subsystems - I'm using the Command Pattern which makes implementation pretty straight-forward.

Next up is finding an interesting way to limit the undo feature - Any ideas?

video/mp4

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

To counter the cold from our recent , we have started a campfire to keep us warm on the 🔥

Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the for 4.3:

https://godotengine.org/article/dev-snapshot-godot-4-3-beta-1

Testers needed! 🎸

ludoloon, to godot
@ludoloon@mastodon.gamedev.place avatar

Finally released the yacht dice clone I was working on in ! Here's some gameplay footage. Music is my Tabletop Jazz Cafe track.

Available for download or in browser on itch at https://ludoloonstudio.itch.io/yacht-dice

Feels good to get back into , hoping to put out more stuff as time goes on.

Play with up to 16 players!

Gameplay footage of my yacht dice clone

PaperMouseGames, to godot
@PaperMouseGames@mastodon.gamedev.place avatar

Hey everyone, new tutorial is out now!

This time we're putting together a player animator for our 2D platformer! Hope you enjoy it 🥳

https://www.youtube.com/watch?v=H_3HEzOqso0

propellant_dyke, to gamedev
@propellant_dyke@mastodon.social avatar
bgardner, to godot
@bgardner@mastodon.sdf.org avatar

So, wizards, how do you come up with ideas? I've been studying GDScript, have a programming background, and should be able to make something, but an actual idea escapes me. Any advice would be appreciated.

godotengine, to godot
@godotengine@mastodon.gamedev.place avatar

Look at those people, they seem oddly familiar 🤔

https://youtu.be/xfRgogSvalw?si=K1X1GATrvAfShqlV

outfly, to unity
@outfly@mastodon.social avatar

Just ran network traffic analysis on a random game and it's sending a constant stream of packets to some / server

Apparently it's quite the PITA for the game developers to disable this, as the Unity managers keep turning it back on somehow, see:

https://forum.unity.com/threads/unity-editor-and-build-connect-to-ips-for-unknown-reason.1462229/

What has the world come to. 🙄

We need more games with free engines like and that respect the player's !

maartenballiauw, to godot
@maartenballiauw@mastodon.online avatar

How do you get started with game development? 🤔

@maartenballiauw and @khalidabuhakmeh were wondering about this, so they created not one, but two tutorials on it!

Build retro-classics ☄️ Asteroids and 🎾 Pong, with Unity and Godot Engine
https://blog.jetbrains.com/dotnet/2024/05/27/learn-unity-and-godot-game-development-with-jetbrains/?utm_medium=social&utm_source=mastodon&utm_campaign=learn-unity-and-godot-game-development-with-jetbrains

nagi, to gamedev
@nagi@mastodon.gamedev.place avatar
ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

Accidentally deleted a chunk of stuff from my project :(
(No, I don't have any Version Control on it)
I needed to rebuild from scratch anyway, to see if I've learned anything from this tutorial...

I still can't seem to see Project Organisation, and how to build structures.
I can do syntax, I can write functions, but how to link them all together?

Can anyone recommend resources for this?

liblast, to godot
@liblast@mastodon.gamedev.place avatar

Very basic character movement is networked now!

https://youtu.be/6DH8Kjc0650

Thanks to @fales for showing his approach to replicating input actions over the network.

I've shamelessly copied your code, thanks!

The video shows you how the game works at this commit:
https://codeberg.org/Liblast/Liblast/commit/37acd61130336a42b4427fd6a4cc0bee1477e333

And here's the idea behind it:
https://codeberg.org/Liblast/Liblast/issues/9#issuecomment-1794589

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