3D Pinball for Windows: The Space Cadet's Mission Continues
Do you know what computer games and the Voyager space probes have in common? Clever engineering can extend their missions way beyond their intended lifetime.
3D Pinball for Windows – Space Cadet, the iconic game bundled with the Microsoft Plus! packs and included in Windows NT4 up to Windows XP, is preserved for decades to come thanks to a reverse engineering project by Andrey Muzychenko.
The Lucasfilm's Habitat beta footage has been released finally. Check out the post on my site for links to YouTube, as well as the raw transfers over at the Internet Archive.
i'm finally opening up boxes of software from my archive that haven't seen the light of day in 15-20 years. today, i found a program that has never been archived or probably seen in over 40 years.
i absolutely adore this dungeon mastering program for the TRS-80 that was distributed in ziplock bags in 1982
i can find only one mention of it on the web - the august 1982 issue of TRS-80 Rainbow magazine that advertises it for $19.95 + S&H
happily, i found the cassette, which has never been archived anywhere AFAIK. i am scanning in the printed documentation, along with making a recording of the tape.
🔴 Time Quest is a text-parser adventure Chad Goulding began developing ~20 years ago.
🔴 Now, with his permission & access to the source code & game design document, I'm teaming up with @shdon and Brandon Blume to finish developing the game. 🥳🤩
💾 NEW PODCAST!💾 We checked out Dungeon Keeper, the game in which you are the baddie, developed by Bullfrog Productions and published by EA at the very tail end of the DOS gaming era in 1997.
This was another huge hit for Bullfrog, but does it hold up nowadays? Let's find out!
My local #library didn't have a copy of Jordan Mechner's #book Replay: Memoir of an Uprooted Family, so I submitted a purchase request. I'm really looking forward to reading it.
I'll admit it, I got the idea from someone else on Mastodon, and I can't remember who. Hopefully someone reading this will be inspired to check out their own library. They are precious resources and should be supported with our patronage.
Was playing The Young Indiana Jones Chronicles on NES for first time and noticed it felt kinda familiar. Then realised what it reminded me of and did some sprite comparisons.
Top. Shatterhand. Developed by Natsume. Published by Jaleco in US, December 1991.
Bottom: The Young Indiana Jones Chronicles. Developed by Chris Gray Enterprises. Published by Jaleco in US, January 1993.
Methinks Jaleco had CGE use Shatterhand as the basis for Young Indy.
This is probably the only Gravis UltraSound-related thing I'll sensibly collect. This is the Gravis MIDI and Joystick Adapter, and I'm super thrilled to have picked one up for a reasonable price in this condition. At some point I'll carefully pull things out for a closer look, including scanning the paperwork, but in the meantime - did you ever have/use one of these? What'd you use it for/with? Let me know!
Having grown up as #VideoGames became a “thing”, I splurged on one of the many #retrogaming handhelds for me and my son. He’s an avid gamer of the #GameBoy generation.
Impressed by this little device, the Miyoo Mini+, which can be had for $60 to $80. Emulators for a bunch of handhelds and consoles. There are more powerful / larger options and plenty of software mods you can do.
Now my son wants us to start a YT channel and “review” old games as if they just launched. 🙄