How retro kick ass is that? Flash is resurrected sans the neglected, proprietary, security ridden, plugin bs of Adobe; thanks to Rust, and modern day sandboxed WebAssembly. No plugin required; small, compact, compatible engine, that unlocks decades of lost SWF content in all its vector visuals, MP3 stereo, and ActionScript-y glory. https://github.com/ruffle-rs/ruffle#flash#adobe#webdev#javascript#rust#retrogaming
Reading this is nuts. Google changed its algorithm and websites are on the brink of death. This is what gatekeeping is doing.
Hate to see it, as Retro Dodo is one of my favorite websites. I read their articles almost every day. I got their book and backed/preordered the upcoming two which might never be released now.
If you are into Retrogaming or are interested in modern handhelds, consider bookmarking their website and supporting them.
The first episode of Coding History: 3D from Mode7 to DOOM is live now! It explains how to rotate points in 2D space and why the rotation formula so often used in game development is the way it is: https://www.youtube.com/watch?v=JC5IMfK7Yfw
Please go check it out and boost this post if you want to support an educational video series about old school 80s and 90s 3D 🙏
Did you release a game for a retro platform in 2023?
DOS? GBA? Mega Drive? C64? NES? PS1? Wii? Speccy?
Or do you know of one that you really like as a player?
Can you tell me about it within the next 14 hours?
I'm writing a very fast turn-around article for a retro book that I'm handing over first thing tomorrow morning and I want to finish it up by name checking some modern retro games, including those that aren't necessarily on my radar.
I obviously know about notable stuff like The Aching, Briley Witch 2, GoodBoy Galaxy, and Barren Planet, but there's just so much cool software coming out on "dead" platforms and I'd like to know about anything amazing that I might have missed.
It's currently about 15:30 UTC on the 10th of January 2024. That means your cut-off is around 5:30 UTC on the 11th of January. The sooner the better, though.
I've released the second episode of Coding History! This episode teaches the basics of 3D, and shows that anyone can build their own basic 3D engine armed only with simple concepts and a little bit of math: https://www.youtube.com/watch?v=KxMYroGay8c
Please enjoy and consider boosting if you'd like to support an educational video series about old school 80s and 90s 3D 🙏
Anyone local (Halifax, NS) have any interest in an old Commodore 64 with accessories? As far as I know it still works, though I expect a fair number of the floppies don't. No adapter for a modern tv, but those are fairly easy to come by. Free to a good home. I can probably ship it elsewhere, though it's not light, lol.
I recently got a #GameBoyCamera and was curious to see what photos might be left on it for me to enjoy.
It is oddly comforting to know no matter what way we have of taking photos, universally, we will choose to take pictures of our cats. #CatsOfMastodon#RetroGaming
Urban Putt Denver is, sadly, closing its doors. However, there is an opportunity to rescue a one-of-a-kind stand up arcade game/mini golf "hole" before it ends up in the scrap heap.
Bunker Blast 3000 was designed to resemble a retro 1980s arcade game. As a mini-golf hole, the game is played by putting into a ramp underneath the "arcade" display. Sensors inside the game read the ball's velocity and angle, and the game renders a virtual ball on the screen, rolling through a "game grid" like environment reminiscent of Tron. The game then kicks the ball out for subsequent putt attempts.
The unit is 36 inches wide and roughly 5 to 6 feet tall. It features a color display and custom software that exists as a one-of-a-kind homage to classic arcade games.
Here's the deal though: This unit needs to be moved THIS SUNDAY, June 11th, when the dismantling of Urban Putt will be going on.
If you know someone who wants, or you yourself want, a collectible and irreplaceable, fully functional and FUN AS HELL objet-d'art for your living room, barcade, or museum, my friend, Urban Putt CEO Steve Fox, will GIVE YOU the item at no charge, if you can bring enough people and a vehicle large enough to carry it away.
DM me for serious inquiries, only. No, it's too heavy to ship out of Colorado unless you're going to put it in your own box truck and carry it yourself.
Took the kids to Melbourne Museum today to see 'Relics', a temporary exhibition depicting a post-apocalyptic world where LEGO minifigs have risen from the debris to craft new civilisations in discarded human artefacts.
I have to say that this repurposed old Space Invaders cab certainly caught my eye.
I just made a Ray Tracer in 506 bytes of x86 machine code (a boot sector) based on the amazing Atari 8-bit BASIC program by D. Scott Williamson. Source code available in the description #retro#retrogaming#x86#atarihttps://youtu.be/AZdzECF2Huw
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When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.