One of the world's richest companies is now under fire from the #UnitedStates govt. #Justice & 16 states filed a #lawsuit against the Silicon Valley giant on Thurs, accusing the company of abusing its #power as a #monopoly to edge out rivals & ensure customers keep using its products.
In this session, @tidoust, @patrickbrosset and @kadirtopal provide updates regarding the web-features project, utilizing it to contribute to the standardization process, along with supplementary data, tooling and visualizations to make web-features a powerful tool for standards bodies.
Many #engineering products are necessarily complex, last a long time, and are compatible with other products. But #compatibility and #longevity are not attained by simply mashing parts passively selected out of catalogues, they have to be actively designed, manufactured, and updated.
Besides the sheer size of the #codebase, Windows' fanatical #dedication to backwards #compatibility means there's a lot of really old code still in use. I suspect code written 20+ years ago is fairly likely to contain security problems that would never get written today.
Engine programmers literally only want one thing and it's fucking disgusting:
> The game has PASSED the Hardware/Software Compatibility and Performance Check with a great majority of systems obtaining excellent performance results.
ThinkPad X1 Fold (gen1) | A foldable laptop many appear to fancy. How does it Linux? :linux:
Any experiences installing / running Linux such as Ubuntu, Fedora on it would be much appreciated 🙂
Have ThinkPad X1 Fold or similar? Please consider doing a PROBE from it - to help developers get more info on how to further "Linux it" => https://linux-hardware.org/?view=howto
If you have been using #Unity and you wanna jump ship to the nearest competitor, #GodotEngine is gonna be your best bet. The structure of a project isn't exactly the same, but it's similar enough that it won't take long to adjust.
Below, I'll give a few tips and talk about pain points you might run into, to help you try it out properly, and make an evaluation. #GameDev
It's mostly a #license#compatibility issue to some extend, but since it's MIT-licensed that is somewhat mitigateable and #W4Games was founded specifically to provide this as a commercial option whilst funding the core engine development and backporting stuff that isn't covered by #NDA's like #DirectX12...
Extra-features (disabled by default) is somewhat confusing in #Fedilab.
This option allows to enable features that #Mastodon doesn't support (quotes, reactions, submit messages in a specific format, etc.)
But softwares like #Pleroma, #Akkoma, #GlitchSocial, #FireFish don't support (currently) same features.
We plan to use #NodeInfo to automatically enable features depending on the user's instance (ie: software).
Wine 9.3 (gitlab.winehq.org)
The Wine development release 9.3 is now available....
The Wine development release 9.0-rc3 is now available. (www.winehq.org)
The Wine development release 9.0-rc3 is now available....
The Wine development release 8.21 is now available. (www.winehq.org)
#9127 Multiple applications require system stream support in the MPEG-I splitter (Drome Racers, Ninki Seiyuu no Tsukukurikata)...
Release Wine-GE-Proton8-19 Released (github.com)
OTFIX:...
The Wine development release 8.17 is now available. (www.winehq.org)
What's new in this release:...
The Wine development release 8.16 is now available. (www.winehq.org)
Bugs fixed in 8.16 (total 33):...
The Wine stable release 8.0.2 is now available. (www.winehq.org)
The Wine stable release 8.0.2 is now available....