This trilogy of "GAME BOY ESSENTIALS" books collect articles from gameboyessentials.com
Ranging from seminal classics to forgotten titles; they offer in-depth analyses of the good and bad games you should play to understand the universal appeal of the #GameBoy.
I was experimenting with Super Mario Maker 2 with Mario and a Bully in a small space and thought the way the Bully reacts is similar to a dog or pet bird enjoying a good pet or scritch.
This beautiful image by @vgcartography (twitter) highlights one of my favorite details in this level: The spikes above the water are the tips of the sunken ruin's towers.
Sunshine's sense of space in & across all levels on Isle Delfino are some of the best out there! #mario#gaming#nintendo
The mad man is back with a 3-hours-45-minutes-long video explaining how invisible walls work in #Mario 64 and why they aren't actually walls but most likely ceilings 😅 https://www.youtube.com/watch?v=YsXCVsDFiXA
If you're a fan of the original "Super Mario Allstars" for the SNES, you should also know about its famous "brick bug", which is actually super annoying once you realize it's there. Luckily, there's a simple fix!
Just to add a a little controversy: While trying to decide which version is my personal favourite, I just went through the different variants of "Super Mario Bros. 3".
Oh, well... there's the original NES version and there's the SNES "Allstars" remake. The NES graphic looks super clean and the SNES remaster is just beautiful! Both are perfect in their own way!
But there's also this creepy thing they put on the GBA.... I never understood why Mario needed a voice actor! That weird egg-throwing dinosaur somehow is also talking now. Adding the annoying screen crunch to fit the GBA's screen... this will never be as good as the originals!
...by the limitations of the 8-bit NES, Nintendo chose to remake them for the 16-bit SNES. 🕹️
The developers based the updated designs on those from Super Mario World (1990) and strove to retain the feel of the original games. 👌
🕹️ Trivia about the game consoles of our childhood