Perfektní záležitost!!! Dějiny Japonska a především samotných samurajů. Komplexní průvodce, který vás provede jejich vznikem, slavnými bitvami, významnými osobnostmi, vojevůdci, klany a rody, ale i jejich běžným a duchovním životem, až po pop-kulturní a značně zromantizovanou představu, která je nám dnes líčena prostřednictvím filmů atd.
Kus historie, na který v hodinách dějepisu nenarazíte.
For the #FolktaleWeek2023 prompt ink I chose a story from Japanese folklore of the suzuri no tamashii. This is my hand-printed lino block print of the Japanese yokai, a sort of supernatural spirit. Specifically it’s what’s called a tsukumogami, a type of spirit which can arise from an object which is used for 100 years, and then it comes alive.
🧵1/n
Samurai armor detail. This 18th century armor was a family heirloom of the Hisamatsu Matsudaira, a samurai clan to ruled over the island of Shikoku. Photo taken at the Tokyo National Museum.
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
August 8, 2023 - Day 220 - NewPlay Review
Total NewPlays: 240
Game: Trek to Yomi
Platform: Steam
Release Date: May 5, 2022
Library Date: Aug 4, 2023
Unplayed: 4d
Playtime: 29m
Trek to Yomi is a side-scrolling action game, where you play as a samurai set on vengeance.
Two days in a row, two sword-based action games, and they could not be more different.
There is an elegance to a katana that's just not there with a broadsword, and comparing these two games side by side is eye-opening.
The look of Trek to Yomi took me by surprise. It's set in black and white, as if it was a Kurosawa film (with film effects and everything). While it's technically side-scrolling, the opening tutorial of the game has you walking towards and away from the camera in the Z-axis as well, giving the game a beautiful sense of three dimensions.
The sound is lush and gorgeous, and the controls are intuitive. There aren't a dozen different combinations to remember, just a few, which makes the swordplay come to life. I very quickly found myself instinctively weaving and blocking, rotating to face another enemy and seeing him off.
I'd seen Trek to Yomi mentioned a few times since it was released, but the idea of playing a game in black and white as an Edo period samurai didn't grab me at all.
Yet as soon as I'm finished writing this review, I'm going back to play some more.