Back with another Reaper newbie question. How exactly do I tell FX where, and when, to apply? I'm using the Voxengo beeper plugin. I created a new track, and added Beeper as an effect. But now, how do I tell it where to apply? I have a very narrow portion of audio I want to sensor. #Reaper#Audio#Osara
Reaper friends: I have a track that I want to lower the volume of gradually, but not to complete silence (roughly 50%). I know about Ctrl+Alt+O, but that fades to complete silence from the cursor to the end of the track. Any suggestions? #Reaper#Osara#Blind#Audio
Not sure whether this has been already brought up here but someone has created an #Accessibility assistant app for the VoiceMeeter application for Windows. VoiceMeeter is a bit like Audio Hijack for Mac where you can chain different inputs on a virtual soundcard, let it run through different outputs and route the audio of other programs to it just like you could with a physical mixing board. Currently I have set it up so that my microphone runs through it as well as any other app i route to it and it is all played both for me on my headset and to the world wherever I decide to stream it. The microphone is muted on my end so that I don't have to hear myself but others can hear me still. It is early days and many options aren't supported by the accessibility addon but the fact I could create an optimal config for myself is already great. Let's tell the dev how important their work is, send feedback and suggestions. Happy testing! https://github.com/onyx-and-iris/nvda-voicemeeter ##Blind#ScreenReaders#A11y#Audio#Radio
#Korg, Korg and more Korg this week as I play for you, the sounds from #Triton Extreme and #Wavestate Native for three and a half hours.
No need to keep your eyes on the screen as with any of my videos, it's all about the #audio aspect.
Sit back, relax, put on your favourite cans or turn up your favourite speakers and listen to the sounds on-offer, all from the comfort of your home, car, commute to work or wherever else you might happen to be: https://www.youtube.com/watch?v=rJeYJEctr5Q
You are in a very small, very clean apartment. You see a #blind#gay man sitting at a desk. He is shirtless and wearing a pair of large cans. He is singing Ace Of Bass in very loud, very bad falsetto. No wonder he didn't hear your entrance. There's a glass of #wine at his right hand. His left is fidgeting with something. There are shelves above the desk. On the top, you see an AM-FM broadcast receiver, a small #HamRadio transceiver, a power outlet strip, and a small #audio recorder. You turn your attention to the laptop.
>> read screen
You notice a distribution of #GNU#Linux with the Mate desktop. There are three windows open. The foremost is a vlc open on a playlist. Behind this, you see two text editors and a firefox. One editor has what looks like an #introduction post for Mastodon. The other has a #DND5E character sheet, in progress. The firefox has the DND wiki. On one of two easy chairs, you see #LGBTQIA#Pride graphic tees. You realize there's nothing worth stealing, so, you quietly exit.
GameDev problem: the music in our WebGL game on itch.io won't start until the user clicks in the window. Unity claims this is a browser limitation (no autoplay):
... but the user has already clicked to load and launch the game, so it seems there should be no reason to require another click. I know I've seen WebGL games on itch that don't have this problem.
So, I'm looking for some good headphones, mainly for use on a computer. I'd love 5.1 or 7.1 surround sound, yes I know it's fake, no, I don't care. If there needs to be any setup, the app should be accessible to screen readers. I like overear headphones, bonus points if the earcup isn't bolted onto the headpiece so that if I were to sit on it, it won't break apart and unabled to be fixed. I can pay a good $150 for them, maybe a bit more if it can make me sandwiches and cool stuff like that, or has some kind of 3D audio stuff that actually works in games, movies and such and isn't just for one game engine or something.
Got a question for any #graphic and #visual#artist people out there: How do you like to be approached re: commissioning artwork? Some of y'all have prices clearly posted (bless you) but a lot of you don't... does this mean you don't accept #commissions? Because I feel like many of you do but you don't advertise it, or aren't clear about it...
(To be fair, I don't really advertise it either, but I'd absolutely accept commissioned #audio work!)
I seem to remember seeing something about a more accessible field recorder the other month, believe it was by Zoom. I might be thinking of the portable microphone they released that also functions as a recorder, but I seem to recall there was another more high-end one that worked using an app or some such. ANyone know what I'm thinking of? #blind#accessibility#audio
If you have any skills or talents that you can use to try to avert the coming #climatecatastrophe then get off your arse and do something.
Thats not saying "I will fly less and recycle more". Its coming freely together with other people to come up with new ideas and inventions to sort things out. If we can come up with #opensource software like #Linux then we can come up with open source solutions to #software and #hardware problems to help everyone
Its not just #scientists, #engineers and the like. If you are good at say editing #video or #audio you can help make content promoting the other people creating new technology. #Economists, #politicians and more can come up with #equitable and fair means of generating money with the new #technologies. They can also tax the rich motherfuckers until the pips squeak to pay for them too.
Has anybody experience with good cabled on ear #headphones (e.g. Beyerdynamic DT 700 Pro X), plugged into a #laptop jack? Is the sound unit good enough for this or should l think of adding a usb #interface to the list?
(I am thinking of adding the Beyerdynamic DT 700 Pro X to my christmas wishlist :blobcatgiggle: )
PeerTube, the Fediverse's alternative to YouTube, is normally associated with video. However, you can also upload audio files directly to PeerTube. It will accept lots of audio formats including .mp3, .ogg, .aac, .flac, .wma etc.
You can optionally upload an image file as a thumbnail. If not, audio files will show a black screen by default.
I'm downloading Descript as I write this. My first intro to text as the interface to audio editing (such a profound and wonderful idea!) was courtesy of Laurian Gridinoc years ago, I've been eagerly awaiting more general availability.
Trying to get back into creative coding. The one thing that I've always wanted to do and never figured out is synchronizing music with something like p5.js or p5.py or something similar. What I'd like to do is drive the sketch with MIDI data, which is also being used to play music.
The laugh track was once a standard feature of every TV comedy, but it may now be on its final chuckle — the last major show that used one was "The Big Bang Theory," and that finished in 2019. The Atlantic's Jacob Stern writes about the half-century history of the audio irritant, which actor David Niven once called “the single greatest affront to public intelligence I know of,” and whether we'll miss it when it's gone. "For all the ire it incurred, for all the bad jokes it disguised, the laugh track was fundamentally about reproducing the experience of being part of an audience, and its decline is also the decline of communal viewership," says Stern. What's your take on the track? [Story is paywalled]
I want away to record my screen caps with audeio from mac os and be able to record my iOs demos too. screenflow is grate but expensive and obs is not all that accessible on mac os. Help:? #Youtube#audio#voiceover
OC Creatives of all kinds: check out this delightful list with dozens of FOSS creative tools for artists, photographers, film makers, game devs, musicians, and more! (codeberg.org)
A curated list of delightful tools for digital creatives in a variety of mediums.