Decided to start a replay of Tomb Raider. Crazy to think the rebooted version is already 11 years old.
When I played this the first time around, I thought this scene looked incredible! And although some of the graphics in this game still stand up well today, it’s definitely showing its age!
I woke up this morning and felt the need to give a shout-out to one of my favorite #VideoGames streamers. Now, don’t get me wrong, I have more than 10 #Twitch channels that I love tuning into, but @VoltanisNF has this perpetual positive vibe that always makes my day better. Tune into Voltanis’s stream sometime; I believe you will not regret it. So, that’s my Saturday shout-out, and I hope you all have a fantastic weekend! :ablobcatheart:
I would love to play a PC game about #Rewilding, #ecology and #SustainableFarming. Is there anything like that out there, bonus points if it's available on #Linux?
The scope could be anything from managing your own small farm to something more large scale like the Great Green Wall of Africa. #LinuxGaming#Gaming
Will start a little series here about me browsing this Club Nintendo issue from July 1995 (Nintendo Power in the US). 📖
I explicitly bought this one recently because I have so fond childhood memories. It must have been one of the few I owned and therefore read endless times. I still remember so much of the content and now I'm excited to refresh these memories.
The cover shows Asterix & Obelix, a PAL exclusive game series. 🐗
Something that's been cool to see over the past few years is the emergence of more non-combat focused building/strategy(?) games like Islanders and Autonauts.
I think maybe Dorfromantik fits into that category too? Not played it but that's the gist I've gotten about it.
Should look into more of'em tbh. They manage a nice slow-burn pace without as much tedium as games that try to explicitly slow you down (i.e. many RPGs).
Never really understood competitive games, for a mixture of reasons, and among those reasons is:
if you excel at a game, you kinda narrow down who you can enjoyably play against, and doesn't that kinda suck?
Personally I've never found it much fun to wipe the floor with opponents, AI or otherwise, so I don't get wanting to excel at a competitive game. In my mind you're undermining your own enjoyment of it somewhat.
The original game Fantasy Wargaming: The Highest Level of All (or just Fantasy Wargaming in some editions) was a 1981 book by Bruce Galloway, a clear variation on Dungeons and Dragons, based on Galloway’s home rules. Unlike it’s competition it was not afraid of using actual historical concepts like astrology and occultism in it’s descriptions, although it also was written so densely it was hard to make sense of it in any shape or form by someone not already familiar with roleplaying games. And, well, it was called Fantasy Wargaming.
Which made this a problem, as the game was published both in the UK and the US by mainstream publishers obviously trying to break into the nascent TTRPG market. The most available version was most likely the one published by the Doubleday Science Fiction Book Club, which made the game available to many people who did not have any experience with roleplaying games before.
Unfortunately one has to say, as the game’s size (300pgs) and conceptual denseness made parsing the book quite a feat, meaning if people used this as an introduction to roleplaying, it might not have been very successful.
The Story of Fantasy Wargaming goes into this, and into the development of the game. It could have been a bit more thorough and a bit more critical, but for what it is it’s a nice look into the environment that created it. And well, it’s free.
(I learned about this book from an episode of the Vintage RPG Podcast which had the author on and talked about this project. Well worth a listen)
I will be doing a gameplay live stream on my YouTube channel where I will give away a Steam key for #SongsOfConquest. You, the chat, will control the game.
Date/Time: Most likely on Monday, after v1.0 comes out.
P.S. The game works flawlessly on #Linux and is optimized for #SteamDeck with a large UI and battery optimizations.