golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

Remember to include little human touches in your work so that it breathes. Random bits of humour. Rude or angry graffiti. Kids playing with a rock.

(The trapped mason from Abbey de Sainte Foy, France, c.1050.)

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

What kind of history do you write for your world?

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

What kind of economic divide exists in your world? What are the personality traits of those who hoard wealth?

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

What unique problems exist for the ordinary people of your world? What extraordinary coping mechanisms do they feel are perfectly normal?

karawynn, to writing
@karawynn@wandering.shop avatar

Web search is failing me, again.

Looking for anyone who's been a passenger on a tall ship (any sailing ship with at least two square-rigged masts) to answer a basic question about the experience for and purposes.

Boosts appreciated for reach!

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

Bridges are a manifestation of humanity's desire for contact, communication and fellowship. They are also choke points for wars and banditry. The way you use the landscape in your work can help you develop not only character but your world itself.

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

What strange traditions exist in your world?

chromagolem, to gamedev

🧱 Block by block, area by area, line by line, your game world grows.

Remember, great things take time.

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

Surprise! Scientific Research Finds Assumptions About Ancient Gender Roles Are BS

"...women regularly hunted in 79% of documented researched hunter-gatherer societies. Also, most of those societies specifically trained their female members to become hunters."

https://www.themarysue.com/surprise-scientific-research-finds-assumptions-about-ancient-gender-roles-are-bs/

nyrath, to scifi
@nyrath@spacey.space avatar

Starmoth
A scifi universe building project

" a post-apocalyptic, post-capitalistic, interstellar setting where semi-realistic spacecraft coexist with unknowable alien ruins, paracausal creatures, open-source FTL devices and colourful, vibrant societies. "

https://www.starmoth.space/

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

What is banned in your world? What's the real reason it's banned?

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

What local games do your characters come across. Why do they constantly lose?

pocgamer, to worldbuilding
@pocgamer@dice.camp avatar

R. Talsorian Games is doing some of the most interesting behind the scenes in , and the growing development of functional immortals is one of them! https://buff.ly/3LDglHQ

Yotek, to fantasy

"There is no way to atone for what I've done. But I won't let that stop me from fixing what I've done. I am the heretic. I will pervert the tools of the parasite against itself. I am the heretic."

🎨: @Zionnefitta

katfeete, to worldbuilding
@katfeete@wandering.shop avatar

OK THAT’S ENOUGH RESEARCH FOR TODAY

ilanthar, to Dragonlance French
@ilanthar@ludosphere.fr avatar

Je fais des cartes et aussi quelques illustrations pour mondes imaginaires ou sur commande.

I'm doing maps and some illustrations for my fantasy worlds or commissions.

image/jpeg
image/jpeg
image/jpeg

themainframe, to worldbuilding
@themainframe@sakurajima.moe avatar

I guess it is time for me to do an here. This is an account by @SinclairSpeccy mainly for my personal worldbuilding projects due to the larger word count here and my main instance being a tech themed one. This account name is taken from my site to make things easier.

On this account you will find me posting about my main 4 worldbuilding projects which are the following:

Guardians of the School: Perhaps a bit of a generic name for this worldbuilding project, it focuses on the real world with a hint of fiction about a protagonist named Yuriko who is a teenage girl whose life changes when she gets thrown into turmoil by some mystical entities called "Guardians of the School".

Time Goes By: More of a space themed thing inspired by a flash game I used to play a lot in my youth called Plazma Burst 2. Same as Guardians of the School, it focuses on the real world with a hint of fiction about a protagonist named Quiv who is stuck on Earth after most people left to Mars the rest of the galaxy until he gets into a fight with someone in an abandoned spaceship that launches him and this other person into space. Yes, it sort of takes cues from Star Wars and such.

Termination of Dusk: Originally known as "Warrior Dragons", it is one of the first of my projects I started when I was younger from around 2017. Has mostly been sitting in the dust as I grew out of it. Years later I sorta picked up on it again but not much. It focuses on a fantasy setting with elemental powers.

The Mainframe - An OS-tan Fanon: My OS-tan fanon/universe that used to be hosted elsewhere that was then moved over to be hosted on my site for more flexibility. It is a fanon that aims to be free of glurge while including more male characters and redundant OSes/computers. Shares the same name as the main site (how creative of me :P).

I'll most likely be posting about my OS-tan universe since that is the one I am hyper-fixating on 99% of the time. I'm not much of an artist either but rather a writer of sorts, and these are projects done for fun. I am also to do an introduction for my OS-tan universe later to move it over to this account from my main which ended up being a 10 post thread...

The profile picture and banner will be changed eventually to suit this account more as these were ones I already had at the time on hand

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

Is art appreciated in your world? What constitutes art? How is it honored?

konstantinosd, to gamedev
@konstantinosd@mastodon.gamedev.place avatar

An exploration of (all) the towns & settlements of Monkey Island from 1990's Monkey Island 1 all the way to 2022's Return to Monkey Island.

Read this rather hefty piece here: https://link.medium.com/Q3DVU3Ae5Fb

golgaloth, to worldbuilding
@golgaloth@writing.exchange avatar

How seriously do people take science in your world?

JazzDude, to art
@JazzDude@dice.camp avatar
endeavorance, to Podcast
@endeavorance@astral.camp avatar

Good morning! The Atlas Loom—a brand new podcast about worldbuilding for tabletop and beyond—is now available!

If you love tabletop RPGs, Dungeons and Dragons, storytelling or worldbuilding of any kind, give it a listen! Myself and DianaOfTheRose break worldbuilding down into enjoyable, bite-sized pieces while having a good laugh about it.

Search "The Atlas Loom" wherever you get podcasts, or visit the website:

https://www.theatlasloom.com/

rafe, to gaming
@rafe@c.im avatar

First Microscope game was a blast! Still probably going to take another session or two to get this history hashed out but I'm already in love with this world. Things went in a very interesting direction, so much better than anything I could have imagined on my own. I can't wait to start playing Pathfinder in this world!

— Tags —
#Gaming #Microscope #Pathfinder #Podcast #RolePlaying #RPG #TabletopGaming #TabletopRPG #TTRPG #WorldBuilding

skywind, to PCGaming
@skywind@mastodon.online avatar

Isn’t it past your bedtime, House Cousin? Presenting the Hlaalu Canton Bunkhouse by Dominik Włodarczyk, Level Design

With NPCs having daily routines in Skywind, they all need places to sleep, thus the need arises for new interiors, such as inn rooms, private quarters, and bunkhouses. Located in the docks, the bunkhouse grants its inhabitants easy access to all of Hlaalu Canton!

A candle-lit rest area with a bench flanked on either side by potted plants. On the wall above are three posters.
A dining area with a table, benches, wood shelves, and a mead barrel. The shelves are stocked with a variety of food and drink. Atop the table are cups, bowls, plates, utensils, food, and drinks.
A corner shot showing a map of Vivec City hanging precariously above several lit candles. Two ceramic storage containers sit on the floor beside it and to the right is a wooden door.

cerebrate, to sciencefiction
@cerebrate@schelling.pt avatar

Among the joys of designing financial systems for SF universes of varying tech/dev level is the moment when you realize that the ultratech galactic transaction clearing system requires an error handler for “payment delayed due to sick bullock”.

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